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Old 09-10-2007, 01:00 AM
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[RPG]: Dungeon Crawl Classics #51.5: The Sinister Secret of Whiterock, reviewed by pookie (3/3)

http://www.rpg.net/reviews/archive/13/13286.phtml

pookie's Summary:

<b>Free RPG Day #5: The old dungeon bash gets the free treatment with </b> <i><b>Dungeon Crawl Classics #51.5: The Sinister Secret of Whiterock</b></i>.

Go to the full review for more information.
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Old 09-11-2007, 05:20 PM
colpotterbc colpotterbc is offline
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Re: [RPG]: Dungeon Crawl Classics #51.5: The Sinister Secret of Whiterock, reviewed b

I picked this title up at the local games store during the "free rpg" give away. I would agree with the reviewer that while the price was hard to beat (free afterall) it wasn't quite as sharp as the Dragonfiend pact... but I did like the premise of twisted little gnomes that were degenerated by a powerful crystal. I just thought that it was a good variation on the standard low-level baddie that populate so many dungeons. I have a fair amount of the Dungeon Crawl classics line in my gaming collection and have found them to be solid entertainment for the style of our gaming group. I would recommend this adventure for any group that like this more straight forward style of play.
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Old 09-11-2007, 05:30 PM
Crothian Crothian is offline
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Re: [RPG]: Dungeon Crawl Classics #51.5: The Sinister Secret of Whiterock, reviewed b

I really liked the vertical feeling of the module. I didn't feel like it was a just there to set up DCC #51 and when I ran it none of the players thought it was just the introduction to something. I ran the module as is but haven't done anything with 51. As a short module I felt it was well done and while the intro does take up space it wasn't like there was anything obviously missing that would have taken the space.
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