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  #1  
Old 10-19-2007, 01:00 AM
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[RPG]: [Horror Week] Fear Itself, reviewed by Dave Lai (4/3)

http://www.rpg.net/reviews/archive/13/13410.phtml

Dave Lai's Summary:

With Fear Itself the horror movie genre gets the Investigative approach of Pelgrane Press' GUMSHOE system... Does it stand up to the scrutiny or fail that all important Stability check?

Go to the full review for more information.
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  #2  
Old 10-20-2007, 06:39 PM
Gary Thomas Gary Thomas is offline
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Re: [RPG]: [Horror Week] Fear Itself, reviewed by Dave Lai (4/3)

This game really interests me, but the details are hard to come by:
1. Are there any rules or guidelines for character improvement/advancement to support campaign play?
2. Does task resolution consist of simply a 1d6 roll and some resource management in the form of spending some points? Could you elaborate on that? It sounds dreadfully boring....
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Old 10-21-2007, 06:52 AM
Crothian Crothian is offline
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Re: [RPG]: [Horror Week] Fear Itself, reviewed by Dave Lai (4/3)

I ran this game a few weeks back and we thought it did a great job.

Yes, there are ways to advance and support a campaign play.

That is basically it, you roll a d6 and add points to it that you spend.
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Old 10-21-2007, 07:23 PM
Gary Thomas Gary Thomas is offline
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Re: [RPG]: [Horror Week] Fear Itself, reviewed by Dave Lai (4/3)

So how is damage from an attack resolved?
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  #5  
Old 10-22-2007, 09:28 AM
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Re: [RPG]: [Horror Week] Fear Itself, reviewed by Dave Lai (4/3)

Quote:
Originally Posted by Gary Thomas View Post
This game really interests me, but the details are hard to come by:
1. Are there any rules or guidelines for character improvement/advancement to support campaign play?
2. Does task resolution consist of simply a 1d6 roll and some resource management in the form of spending some points? Could you elaborate on that? It sounds dreadfully boring....
The mechanics of the GUMSHOE system are more fully explained in Dave's earlier and well received review of The Esoterorists. The mechanical differences between the two games is intentionally minimal. For a more immediate discussion of the mechanics as far as Fear Itself is concerned, Graham Walmsye has also written a review of the game.
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  #6  
Old 10-30-2007, 05:11 AM
Pelgrane Press Pelgrane Press is offline
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Re: [RPG]: [Horror Week] Fear Itself, reviewed by Dave Lai (4/3)

The specific additional system elements in Fear Itself not present in Esoterrorists are described here.
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  #7  
Old 10-30-2007, 10:41 AM
Wyvern76 Wyvern76 is offline
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Re: [RPG]: [Horror Week] Fear Itself, reviewed by Dave Lai (4/3)

I'm not clear on how Risk Factors work. Can you give an example?

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