If you're interested in a pick-up game that'll deliver some quality storytelling within the noir genre, Dirty Secrets is a game you simply can't pass up.
Re: [RPG]: Dirty Secrets, reviewed by Jocelyn Robitaille (5/5)
Hey, Jocelyn, merci pour l'aperçu! Great review. BTW, it looks like you clicked "Capsule Review" instead of "Playtest Review." You should try to get that corrected, I think people really like to see playtest reviews.
Also, curse you for putting one more book on my to-buy list!
Re: [RPG]: Dirty Secrets, reviewed by Jocelyn Robitaille (5/5)
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Originally Posted by Poster #15672
I have a question: What about "amnesia stories" like Memento? Can those be done with Dirty Secrets?
Actually, you could. I have an optional rule called "corrupt investigator", which lets you put the investigator's name on the Crime Grid. That means that everyone in the story is an unreliable narrator. So, you could probably use that rule to do Memento. Well, apart from the reverse storytelling.
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Also, "fantasy noir" games like "Cast a Deadly Spell." Can those be done?
Obviously, there's no specific support for fantasy tropes, but I don't see why not. Instead of a mob enforcer pulling a gun, a fighter pulls a sword or a mage pulls a wand.... Sure!
Personally, I still recommend that people play the game "straight" first before beginning to experiment. It will make it easier to grasp the necessary skills to play. But, once you've grasped those concepts, there's a *lot* of room to play. Simply tweaking the Demographics (or, in the case of fantasy noir, completely overhauling them) can make a big difference in the game, and that's a fairly simple adjustment to make.
And, if you do play some of these alternate settings, I'd love to hear about it! I can be reached at greatwolf (at) gmail {dot} com.
Re: [RPG]: Dirty Secrets, reviewed by Jocelyn Robitaille (5/5)
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Originally Posted by Poster #15672
Also, what about stories like Brick, which occur in a high school setting?
Brick was a major influence on the game and is generally my first choice when introducing people to both my game and the genre.
(And, as an aside, I love that movie. After I saw it, I went out and bought it. Then I went out and bought the soundtrack. Given that I rarely buy movies, you know that I thought it was good.)
Also, I just finished watching Season One of Veronica Mars, and it's another good source for this game.
Actually, as Jocelyn notes, the setting for the game is "your town, last week". The game isn't supposed to be about recreating period pieces (although it's possible with the rules.) It's about telling those noir detective stories close to home. It's actually more about Brick or Veronica Mars than, say, Chinatown.
Re: [RPG]: Dirty Secrets, reviewed by Jocelyn Robitaille (5/5)
This sounds awesome, and very interesting.
Jocelyn: do you remember enough about your game to give us a sense of the story you ended up with?
How many people can you play it with? Or really, what's the fewest people you need to make it work?
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