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Originally Posted by capnzapp
One question your review doesn't address, Gordon F:
Why is this needed when there are dozens of existing high fantasy settings you could use instead...?
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Why are the dozens of other High Fantasy settings needed when you could use this one?
As I mentioned in The Downside, its only fault is it's a generifantasy setting.
The one thing I do like about Turakian Age over many others is that Chapter Three paints a picture of a world with history, changing borders and power struggles that continue onwards, the setting As Pictured is poised to change, violently in some cases even without the Big Bad Threat. Too many High Fantasy Settings provide either an incomplete or static picture of the realms: two kingdoms are side by side, they've always been side by side, neither has had serious ambitions to conquer the other.
As I said in the review:
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The kind of detail presented gives the picture of a living, moving world that has not only history but once the game starts you can set it in motion and the Players can feel like they're in a world that isn't just waiting for them to arrive.
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I don't get that with many of the generifantasy worlds out there.