RPGnet
Reviews | Game Index | Forums | Press | Wiki | Columns | Store
 
  #1  
Old 05-11-2008, 03:46 PM
Valanti's Avatar
Valanti Valanti is offline
G in a world full of E
 
Join Date: Jan 2002
Posts: 411
New Transhuman game?

By Rob Boyle et al, no less.

http://www.adamjury.com/2008/upcomin...human-studios/

Anyone got any info on this?
__________________
Currently Playing: Shadowrun, D&D 4e
Reply With Quote
  #2  
Old 05-11-2008, 04:15 PM
Lord Minx's Avatar
Lord Minx Lord Minx is offline
Wushu Missionary
 
Join Date: Jul 2003
Location: Vienna, Austria
Posts: 7,617
Re: New Transhuman game?

Hmmm, seems cool. Thread bookmarked.
__________________
Old Man of the Wushu Clan & Changeling Airship Captain of the Eberron Pack

Story Games Österreich - A new gaming forum for Austrian Gamers
Wushu Open Reloaded - Now as pdf! (Basic non-landscape version here.)
Satan help me, I have a Blog again...

Help me fill the list of Open License Games over at the RPGnet Wiki!!!
Reply With Quote
  #3  
Old 05-11-2008, 06:31 PM
jsnead's Avatar
jsnead jsnead is offline
Registered User
 
Join Date: Feb 2003
Location: Portland Oregon
Posts: 4,399
Re: New Transhuman game?

Quote:
Originally Posted by Valanti View Post
By Rob Boyle et al, no less.

http://www.adamjury.com/2008/upcomin...human-studios/

Anyone got any info on this?
Eclipse Phase in the later stages of development, and I wrote 30,000 words for it. It's very cool, and is both substantially different from GURPS: Transhuman Space, and IMHO considerably better (in a wide variety of ways). Eclipse Phase and Dreams of the First Age for Exalted are two of the coolest projects I've ever worked on, and if you like Transhuman SF of the sort that Ken MacLeod or Alastair Reynolds writes, you'll love Eclipse Phase.
__________________
John Snead - freelance RPG author, gamer geek, occultist, gourmet cook, and SF/fantasy fan. Here's a link to my virtual tip jar.
1 Awesome Point & 1 gold star

Last edited by jsnead; 05-11-2008 at 07:32 PM..
Reply With Quote
  #4  
Old 05-11-2008, 07:21 PM
Colin Fredericks's Avatar
Colin Fredericks Colin Fredericks is offline
Dorkasaurus Rex
 
Join Date: Jan 2002
Location: Amherst, MA
Posts: 642
Re: New Transhuman game?

I will have to read up on this one. Always good to know about the competition. And read it and play it, of course.
__________________
Sufficiently Advanced is done!
Member, Tangency's SCIENCE!pack: Not-Mad-Just-Angry Science Advisor
Reply With Quote
  #5  
Old 05-23-2008, 06:56 PM
robboyle robboyle is offline
Registered User
 
Join Date: May 2008
Posts: 35
Re: New Transhuman game?

Hey everyone, just wanted to pop my head in and provide some extra info on the upcoming Eclipse Phase game. This is a game that I've actually had in the works for awhile (over 2 years) but that has just come into active development in the past half-year. We're still in the final draft, playtesting, and dev-editing stage, but it will be out later this year.

The game has a post-apocalyptic, post-singularity transhumanist setting. It's influenced a lot by sci-fi by authors like Richard Morgan, Charlie Stross, Ken Macleod, Alistair Reynolds, Bruce Sterling, and Peter Hamilton. It's a bit darker than Transhuman Space, and while we do try and stick close to a hard science approach, it does include things like psi and wormhole gates. It takes place primarily in the Solar system, with a few extrasolar colonies and opportunities to explore beyond via wormholes gates.

There's an emphasis on backing up your mind and downloading into new bodies of different types (biological, synthetic, or mixed), allowing for character "save points" as well as optimizing your character's abilities for specific missions.

Here's some of the sell sheet text:

Quote:
Humanity stands on the cusp of a new age, with accelerated technological growth converging toward a singularity point, promising an undreamt-of future. Despite the ecopocalypse and social upheavals on Earth, humanity has conquered the solar system and partially terraformed Mars. Advancements in biotechnology, nanotechnology, artificial intelligence and cognitive science have transformed our lives. Everyone is wirelessly networked with the world around them, AIs process vast amounts of information, and nano-fabrication enables people to “print” complex devices from the molecular level—at home. Biotechnology allows people to genefix, enhance, and clone their bodies, while others pursue body modifications to adapt to new environments or make themselves into something no longer quite human. People’s minds and memories can be digitized, uploaded, transferred over long distances, and downloaded into new bodies (biological or synthetic). Death has been defeated—for those who can afford it.

From within, disaster struck. Transhumanity reaped the rewards of its arrogance when a group of military AIs known as TITANS achieved full sentience, autonomy, and rapidly began exponentially incrementing their own intellectual growth. The AI intelligences spawned by this hard-takeoff singularity quickly turned against transhumanity, enveloping the system in unprecedented levels of violence, disaster, and warfare. What began as a struggle between man and machine escalated into a whirlwind of conflict between political factions, revolutionaries, and hypercorps.

In less than a year, transhumanity was nearly wiped out with nuclear strikes, biowarfare plagues, destructive nanoswarms, infowar attacks, mass uploads, and other unexplained singularity events, ripping the superpowers of old to pieces. Our planetary home—Earth—was transformed into a toxic and strange hellhole, while many major habitats were left frozen sarcophagi in the vacuum of space. Just as quickly as they came, the TITANS disappeared, taking millions of uploaded minds with them, leaving behind a network of wormhole gateways. Known as Pandora Gates, these poorly-understood devices allow instantaneous teleportation to distant star systems—often one-way and/or fatal. Though only a handful of Pandora Gates are known to exist—each highly contested—the foolish, brave, curious, and desperate are already risking certain death to enter and explore what lies beyond.

In the aftermath of the Fall, transhumanity lives on, divided into a patchwork of hypercorp combines, survivalist stations, transhuman faction species, and city-state habitats. Under the oppressive police states of immortal inner-system oligarchies, advanced technologies remain highly restricted, and refugee infomorphs are held in virtual slavery or resleeved in robotic bodies and forced into indentured labor. In the outer system, rebel transhuman scientists and techno-anarchists struggle to maintain a new society—from each according to their imagination and to each according to their need. And on the fringes and in the niches lurk networked tribes of political extremists, religious fanatics, criminal entrepreneurs, and bizarre posthumans, among other, stranger, and more alien things ...

Though most claim the Fall was carefully orchestrated by the out-of-control TITANS, others whisper that the driving powers behind the wars—both AI and transhuman—were infected by a mutating virus with multiple infection vectors—biological, information, nano—dubbed the Exsurgent virus. Whatever its source, this virus has been known to sometimes transform its victims into something unexplainable ... something monstrous and reality-altering. Whatever the truth, the remnants of the TITANS and this virus were left to the desolated ruins or driven to the edges of the system, where they remain hidden away in dark corners, quietly waiting to infect the minds of the scavengers and explorers who find them ...
The game system is a simple d100 variant, optimized for quick resolution so people can focus on the setting more than mechanics.

We'll have a website up soon at http://eclipsephase.com. Feel free to post questions, but I may wait to answer them over at the forums we'll have on the website.
Reply With Quote
  #6  
Old 05-23-2008, 07:03 PM
dread_sigil dread_sigil is offline
Odegra!
 
Join Date: Feb 2007
Posts: 4,510
Re: New Transhuman game?

Sounds pretty interesting, but I'm not sure if it's accurate to call it "post-singularity" if that writeup is anything to go by (for something like that, look at the Orion's Arm website).
__________________
"The thing is, like many games, you need to ignore the grognards because they love the game so much they kill it and nail it down under a nice piece of glass where it can stay pristine and untouched." - Balbinus, on Traveller.
"Canon [...] is what's been established until a better idea comes along." - DaveB, on Doctor Who.

From the unpublished script of Conan The Calcularian (starring Brigitte Nielsen as "Red Secant" and Grace Jones as "Z"):
- "Conan! What is best in life?"
- "To crush your infinitesimals, see them derived before you, and to resolve y as x approaches zero."
- "Yes, yes, that is good."
- FourColour
Reply With Quote
  #7  
Old 05-23-2008, 07:09 PM
pdboddy pdboddy is offline
Registered User
 
Join Date: Aug 2007
Location: Ottawa, Ontario, Canada
Posts: 535
Re: New Transhuman game?

Looks awesome.
__________________
"As a victim of abuse, I find Changeling empowering. Possibly cathartic. Whereas in real life I had no power to say no, in Changeling I can say no, that's too far. I can also say 'try it again fucker, and I get to set you on fire'. Contract of Elements is my security blanket." - Vilnacron, on Changeling: the Lost

"I'm glad I got to work on both Changelings, though. It was a riotous blast getting to work on favorites like House Gwydion and the nockers, and it is a warm fuzzy to see so many of the elements I enjoyed there take on new form (man, is the Summer Court ever a study in fae asskicking). They're pretty different, yeah, but so are dogs and cats, and I like both of those, too." - Ethan Skemp, on Changeling: the Lost

Generically Generic of the Generic Pack.
Reply With Quote
  #8  
Old 05-23-2008, 07:21 PM
Jürgen Hubert's Avatar
Jürgen Hubert Jürgen Hubert is offline
aka "Herr Doktor Hubert"
 
Join Date: Jan 2002
Location: Aachen, Germany
Posts: 9,017
Re: New Transhuman game?

Sounds interesting, although personally I am glad Transhuman Space didn't use the "Rogue AIs Want To Destroy All Fleshlings" trope...
__________________

Awesome point: 1 from Hanuman
"That's extraordinarily fucking WRONG!" point: 1 from Scoundrel
Reply With Quote
  #9  
Old 05-23-2008, 07:48 PM
robboyle robboyle is offline
Registered User
 
Join Date: May 2008
Posts: 35
Re: New Transhuman game?

Quote:
I'm not sure if it's accurate to call it "post-singularity"
True, I had meant to put "(in a sense)" after that. I should also be clear that I'm using the term "singularity" in the "takeoff of seed AI" sense, rather than the "change occurs so rapidly we can't predict what would happen beyond" sense.

Quote:
Sounds interesting, although personally I am glad Transhuman Space didn't use the "Rogue AIs Want To Destroy All Fleshlings" trope...
Let's just say there's more to it than that
Reply With Quote
  #10  
Old 05-23-2008, 08:30 PM
Kylleran Kylleran is offline
Registered User
 
Join Date: May 2008
Posts: 40
Re: New Transhuman game?

Damn, Rob is faster than me, but yeah to echo what he said it's post-singularity more in the Ken MacLeod Newton's Wake sense and hateful AIs are just the tip of the proverbial iceberg when it comes to threats for transhumanity.
Reply With Quote
Reply

Tags
eclipse phase, freemarket, project donut, science fiction, transhuman, transhumanism

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 12:00 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
© 1996-2006 RPGnet® and individual posters. Compilation copyright RPGnet.