RPGnet
Reviews | Game Index | Forums | Press | Wiki | Columns | Store
 

Go Back   RPGnet Forums > RPGnet Appendix > RPGnet Reviews

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 06-04-2008, 01:00 AM
RPGnet Reviews
Guest
 
Posts: n/a
[Board/Tactical Game]: Dragon Lairds, reviewed by ShannonA (3/4)

http://www.rpg.net/reviews/archive/13/13809.phtml

Shannon Appelcline's Summary:

A nicely strategic game by Tom Wham and James M. Ward.

Go to the full review for more information.
Reply With Quote
  #2  
Old 06-08-2008, 05:50 AM
PaulK's Avatar
PaulK PaulK is offline
Registered User
 
Join Date: Sep 2002
Location: Elz Ast
Posts: 1,330
Re: [Board/Tactical Game]: Dragon Lairds, reviewed by ShannonA (3/4)

I played this once, yesterday and I wasn't impressed. The Lairds seem dominant as they give decent incomes in addition to good VPs. Other cards give similar cash incomes at a similar price but, excepting a few Resources, insignificant VPs.

Imagine changing St. Petersburg so that the incomes of the three types of card were all similar, for a similar cost, and you have the idea.

It may be that the game improves with further playing or adding the "Saurian Cup" optional rule, but I don't believe that that basic flaw will be overcome.
__________________
The Hounds are coming
They can smell your guilt
Repent !
Reply With Quote
  #3  
Old 06-10-2008, 09:55 PM
ShannonA's Avatar
ShannonA ShannonA is offline
Administrator
 
Join Date: Jan 2002
Location: Berkeley, CA
Posts: 4,525
Re: [Board/Tactical Game]: Dragon Lairds, reviewed by ShannonA (3/4)

I suspect that if you've ever played <i>St. Petersburg</i>, then you're probably not the right audience for <i>Dragon Lairds</i>. It really stands out as a thematic American game design that has some strong mechanics too. If I were looking at it from the European side of things, I'd say it were an average game.

With that said, I've never had problems with the lairds being overpowered. They offer good VPs, bu the resources offer great end-game VPs, and the commoners ... well I'm not totally sure what their advantage is.

As I said, in my last game the player with all end-game points <i>almost</I> won.
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 06:59 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
© 1996-2006 RPGnet® and individual posters. Compilation copyright RPGnet.