Thanks for the review!
And now, the inevitable criticism:

-This review is very descriptive of every section of the book, which is fine, but a bit dry. Judging by my comment being the first, you must not have put in enough controversial statements, such as "This isn't D&D!" or "This is the new One True Game!" Exclamation points are mandatory. Joking aside, a little more personal opinion is welcome. Besides the lack of an alphabetized index of powers, was there anything you didn't like?
-You incorrectly assert that builds are required, but they are specifically noted as completely optional. They function as lists of suggestions to assist in optimizing a PC for a particular niche. Players are welcome to ignore them.
-You gave it a 5/5, but didn't really express what was so great about the style or substance. I guess this comes back to my first point. When I see a 5/5, I want the reviewer to show some enthusiasm and explain what is so frickin cool about this product that it deserves a perfect score.
-The review doesn't explain the point of the game. Who are these PCs and what do they do? What is interesting about them that warrants playing them? What types of campaigns would this be good for and which not so good? Are other products required to make use of this? These things are important to me, since I have existing interests and preferences, and only so much time and money to budget to gaming. Some of these questions may seem strange since we're talking about D&D, but remember that the reader may not be very familiar with the franchise, and even if he is, this a new take on an old concept. This isn't the #1-selling RPG with a 30+ year history, this is something that hit store shelves less than a month ago. It has different writers and a different target audience.
Thanks again for the review, and I hope to see more from you in the future.