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  #1  
Old 08-18-2008, 01:00 AM
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[RPG]: Witch Hunter: The Invisible World, reviewed by Mike Fischer (4/4)

http://www.rpg.net/reviews/archive/13/13938.phtml

Mike Fischer's Summary:

A nice combination of detail, milieu, and playability makes this rule system a real pleasure to use.

Go to the full review for more information.
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Old 08-18-2008, 06:53 PM
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Re: [RPG]: Witch Hunter: The Invisible World, reviewed by Mike Fischer (4/4)

Thanks for the review, Mike!

Generally speaking, I prefer to see more details about the book in a review, but there are plenty of reviews that meet that description. I think an extensive playtest report like yours provides a valuable service in giving a fuller picture of the game.
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Old 08-19-2008, 04:33 PM
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Re: [RPG]: Witch Hunter: The Invisible World, reviewed by Mike Fischer (4/4)

Quote:
Originally Posted by Dan Davenport View Post
Thanks for the review, Mike!

Generally speaking, I prefer to see more details about the book in a review, but there are plenty of reviews that meet that description. I think an extensive playtest report like yours provides a valuable service in giving a fuller picture of the game.
Agreed. If there's only one review, I like a lot of depth, but if I think these musings on actual games have a place in the review world and supplement the "main" reviews nicely. I still would have liked a little more info and the book and rules, but this review did get me interested enough in the game that I hunted down other reviews.
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Old 08-19-2008, 08:12 PM
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Re: [RPG]: Witch Hunter: The Invisible World, reviewed by Mike Fischer (4/4)

Is the scenario described in the review a homebrew or a published/sample one?
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Old 08-20-2008, 07:28 AM
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Re: [RPG]: Witch Hunter: The Invisible World, reviewed by Mike Fischer (4/4)

I had a detailed review in mind but it seemed like others had done a better job covering character generation and the rule mechanics. I have been very happy with the actual play of the game, however, and thought that might be useful to add to the database.

The scenario I described is homebrew. Ironically you can get quite a few free scenarios from the publishers at: http://darkprovidence.net/ . I found the free scenarios had a good amount of detail and GM support which was a plus. They do have a bit of a basic RPG formula to them- introduction, minor combat, investigate, two encounters, boss battle. If I were completely new to running games the free scenarios would be an awesome resource, for more experienced GMs I see them as a good inspiration for the range of games that WH could support.
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