RPGnet
Reviews | Game Index | Forums | Press | Wiki | Columns | Store
 

Go Back   RPGnet Forums > RPGnet Appendix > RPGnet Reviews

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 05-22-2009, 01:00 AM
RPGnet Reviews RPGnet Reviews is offline
Registered User
 
Join Date: Oct 2008
Posts: 0
[RPG]: The Quintessential Fighter, reviewed by C.W.Richeson (2/2)

http://www.rpg.net/reviews/archive/14/14295.phtml

Christopher W. Richeson's Summary:

With a variety of new options for the fighter class, <I>Quintessential Fighter</I> fails to live up to the standards of other 4E supplements on the market. Nevertheless, some worthwhile content can still be found inside.

Go to the full review for more information.
Reply With Quote
  #2  
Old 05-22-2009, 03:44 PM
capnzapp's Avatar
capnzapp capnzapp is offline
Registered User
 
Join Date: Aug 2004
Posts: 1,256
Re: [RPG]: The Quintessential Fighter, reviewed by C.W.Richeson (2/2)

I'm just half-way through your review's take on Chapter 2, and already I need to break-off my reading to congratulate you on a job well done!

I'm not saying you're right (I don't have the supplement) but a big kudos for thinking inside the 4E paradigm!

More reviewers should exhibit this kind of "design parameters awareness" - I like it!

Zapp

PS. I said above I didn't know if you're right. What I didn't say was that your review conveys a confidence that makes me believe you - it wouldn't surprise me one iota to learn that some 3PP simply haven't "got" 4E; what works and what doesn't. So I would be dishonest if I didn't confess I'm sure you're right...!
Reply With Quote
  #3  
Old 05-22-2009, 03:50 PM
capnzapp's Avatar
capnzapp capnzapp is offline
Registered User
 
Join Date: Aug 2004
Posts: 1,256
Re: [RPG]: The Quintessential Fighter, reviewed by C.W.Richeson (2/2)

Question:

Quote:
Like other Rituals, these require a Feat to access
I don't understand. You need Ritual Casting to cast rituals, right, so yes, you need a feat to access them? Why did you feel a need to mention this specifically - do you mean there's a separate Martial Ritual Casting feat in this book?
Reply With Quote
  #4  
Old 05-22-2009, 03:57 PM
C.W.Richeson's Avatar
C.W.Richeson C.W.Richeson is offline
RPG Reviewer
 
Join Date: Feb 2005
Location: Knoxville, Tennessee
Posts: 8,909
Re: [RPG]: The Quintessential Fighter, reviewed by C.W.Richeson (2/2)

Quote:
Originally Posted by capnzapp View Post
I'm just half-way through your review's take on Chapter 2, and already I need to break-off my reading to congratulate you on a job well done!
Thanks, capnzapp.

Quote:
Originally Posted by capnzapp View Post
Question:



I don't understand. You need Ritual Casting to cast rituals, right, so yes, you need a feat to access them? Why did you feel a need to mention this specifically - do you mean there's a separate Martial Ritual Casting feat in this book?
There's a separate Martial Ritual Feat.
__________________
Latest Reviews: Martial Power, Diaspora, Chronica Feudalis, Monster Manual 2, Baby Names, Open Grave, Ultimate Toolbox, Manual of the Planes.
Next Review: Dragonomicon, Geist.
My Article on RPG reviewing for those considering taking it up!
LiveJournal
Reply With Quote
  #5  
Old 05-23-2009, 02:23 AM
capnzapp's Avatar
capnzapp capnzapp is offline
Registered User
 
Join Date: Aug 2004
Posts: 1,256
Re: [RPG]: The Quintessential Fighter, reviewed by C.W.Richeson (2/2)

Quote:
Originally Posted by C.W.Richeson View Post
There's a separate Martial Ritual Feat.
I suspected as much.

Now, because of the Bard-specific rituals, I guess we can't accuse the designer for not understanding every ritual's supposed to be usable by any character... but it doesn't mean we have to like it!

After all, the fighter can access the arcane rituals, the wizard can access the religion/heal rituals, so why shouldn't the cleric be able to access the fighter's rituals?
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 11:19 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
© 1996-2006 RPGnet® and individual posters. Compilation copyright RPGnet.