[Game Cryer/Melodrama] I have seen nothing so tragic in RPG emulation design...
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...as the recent Mouse Guard RPG, where a light-as-a-feather comic book was emulated with a giant brick of an RPG. That was so wrong it caused me physical pain.
So wrongheaded. So dramatic! Physical pain, SteveD? Really? In any case, it's about damned time someone wrote in-depth reviews with real opinions about games that otherwise get endless critical acclaim and win damned near every award available. The MG review itself is, sadly, not nearly so melodramatic and overblown. Dammit. Antipopulist backlash is usually tons o' fun to wrangle over.
Anyway, props for Game Cryer. The Supercrew and MG reviews were my first introductions to them. Keep up the good work!
Re: [Game Cryer/Melodrama] I have seen nothing so tragic in RPG emulation design...
Well, I haven't read the review but I wouldn't call Mouse Guard light-as-a-feather (it's not Maus, but it's not Mickey Mouse either). And while BW might be described as a brick, the way it was adapted made it more like a piece of pottery.
Re: [Game Cryer/Melodrama] I have seen nothing so tragic in RPG emulation design...
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Originally Posted by Teataine
And while BW might be described as a brick, the way it was adapted made it more like a piece of pottery.
Fragile and easily broken?
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Re: [Game Cryer/Melodrama] I have seen nothing so tragic in RPG emulation design...
Two thoughts:
1) Mouse Guard RPG could have caused him physical pain if he dropped it on his foot. It doesn't sounds like supercrew could hurt if you dropped it similarly.
2) So... this is a web review of an online product. Why isn't there a link to it?
Re: [Game Cryer/Melodrama] I have seen nothing so tragic in RPG emulation design...
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Originally Posted by Lord Apathy
Displayed on a shelf and commented on, but never actually used?
Will be buried for centuries and then dug up by future archeologists who will use it to making generalized statements about our myths and culture?
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Re: [Game Cryer/Melodrama] I have seen nothing so tragic in RPG emulation design...
Quote:
Originally Posted by g026r
Will be buried for centuries and then dug up by future archeologists who will use it to making generalized statements about our myths and culture?
Better when it's burned?
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Re: [Game Cryer/Melodrama] I have seen nothing so tragic in RPG emulation design...
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Originally Posted by Fugitive Unknown
Wow, you guys really kiln me!
What got everyone all fired up!
I dunno, my eyes are glazed. I mean I was just totally thrown by the response!
-clash
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