How do you handle movement? SWEX Chase rules, SWD Chase rules, or something else? If it's one of the Chase rules, how do you integrate your combat actions with them?
Also, what Sci-Fi setting are they designed for? I see mention of "the ship's Shooting roll", "Shaken Shields", "GUARDIAN point defense systems", and turrets and fixed weapons, and I'm trying to figure out which system uses them all.