Recent content by DJChallix


advertise with rpgnet
  1. DJChallix

    [WIR] Gamma World, first edition (1978)

    Yes, it does indeed, doesn't it? I've never had the opportunity to play TRAVELLER, but I owned the original black box set and the hardcover TRAVELLER BOOK back in the day. Much love for that game, and the retro-tech feel was/is definitely part of it for me.
  2. DJChallix

    [WIR] Gamma World, first edition (1978)

    ARGH! I'm turning in my Gen-X I.D. card over this one. :oops::oops::oops: Well corrected, sir. (y)
  3. DJChallix

    [WIR] Gamma World, first edition (1978)

    PART 48: PLAY OF THE GAME (Standard Devices, Units, and Materials) I know, I know. You’re sick of seeing “Play of the Game” as the heading of these posts. Be patient. We are but seven pages away from the final chapter of the game (which, amazingly, is not titled "Play of the Game"). Of course...
  4. DJChallix

    [WIR] Gamma World, first edition (1978)

    PART 47: PLAY OF THE GAME (Medical Supplies and Equipment) Carrying on . . . Suggestion Change A hypnotic drug that “knocks the user unconscious for a few seconds.” Upon awakening, the user will fixate on the first person he or she sees and “follow unquestioningly any suggestions made by that...
  5. DJChallix

    [WIR] Gamma World, first edition (1978)

    PART 46: PLAY OF THE GAME (Miscellaneous Energy Devices / Medical Supplies and Equipment) I’ve got my feet up on the couch, got the ThinkPad running hot, and I’ve got RUSH playing on the headphones. The dog is sleeping peacefully by my side, and all is right with the world. Let’s carry on...
  6. DJChallix

    [WIR] Gamma World, first edition (1978)

    Don't get me wrong, I'm not arguing that the scarcity of detailed rules was a deliberate feature. It clearly was the result of shoddy editing and low production values (which slowly began to improve as we neared 1980). I'm just saying I like it in a strange way. (y)
  7. DJChallix

    [WIR] Gamma World, first edition (1978)

    Thanks, gents. I'm doing okay--just some stressful transition stuff. But in my neck of the woods spring has come with a vengeance; almost like summer. The sunshine definitely helps. Just for the hell of it, I tracked down my old copy of GAMMA WORLD that has my house rules for the medi-kit: 1...
  8. DJChallix

    [WIR] Gamma World, first edition (1978)

    PART 45: PLAY OF THE GAME (Miscellaneous Energy Devices) I apologize for the delay; things have been really hard for me lately. A very short entry for today, because real life sucks. Thank goodness we have role-playing games. Sigh. The next entry in this section of the rules is the medi-kit...
  9. DJChallix

    [WFRP 1e] The Middenheim Six

    Episode 16: War Our Skaven-fighting PCs: Barthas Klump (Human male student) Shal Shem Shirestockings (Halfling male footpad) Elya the Orphan (Human female entertainer-fire eater) Grundog Hammerstine (Dwarf male builder’s apprentice) Sonja Bargerian (Human female outrider) Grundy Smithson...
  10. DJChallix

    [WFRP 1e] The Middenheim Six

    Thanks for following along! Stay tuned for sessions tomorrow and Sunday! :devilish: And yes, the rolls were awesome. The best one was Shal's hide success in the weapons room. Scary stuff. :eek:
  11. DJChallix

    [WFRP 1e] The Middenheim Six

    Episode 15: The Real Enemy Our hack-n-slash PCs: Barthas Klump (Human male student) Shal Shem Shirestockings (Halfling male footpad) Elya the Orphan (Human female entertainer-fire eater) Grundog Hammerstine (Dwarf male builder’s apprentice) Sonja Bargerian (Human female outrider) Grundy...
  12. DJChallix

    [WIR] Gamma World, first edition (1978)

    PART 44: PLAY OF THE GAME (Miscellaneous Energy Devices) Yes my dear friends, we are still in “Play of the Game,” the section of the GAMMA WORLD rulebook which never ends, and lies before us like an endless radioactive wasteland. But still we carry on. So strap on your plastic armor and grab...
  13. DJChallix

    [WIR] Gamma World, first edition (1978)

    PART 43: PLAY OF THE GAME (Vehicles) Before we look at vehicles, I wanted to give you folks another reminder of the haunting beauty of the layout of 1e. We are currently plowing through several pages of pure minimalism: line after line of small print, spartan, purely functional text. The book...
  14. DJChallix

    [WIR] Gamma World, first edition (1978)

    Agreed! The pictures are excellent. As to the mechanics, you may well be right; it's been years since I've even looked at my copy of GAMMA KNIGHTS. In terms of its branding (logo, etc.) and time of release, it was part of the 4e line-up. But as you say, it may have been mechanics-agnostic. At...
  15. DJChallix

    [WIR] Gamma World, first edition (1978)

    Nicely done! Very intriguing stuff. By the way, in terms of missing stats, we don't know what damage and radius the armor does when it explodes upon the user's death, though with those 3 atomic power cells being in the mix, it could be pretty horrendous. I shudder to think of what would happen...
Top Bottom