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  • Hi!

    I've been on a haitus for a bit due to family matters and a very busy school. However, I'm just getting back into the swing of things at RPG.net again and I can say:

    The combat system is fully done and fleshed out--perhaps with a few balance issues, but it's done and "feels" right according to my playtesters.

    Currenty, I'm working on the out-of-combat adventuring sort of stuff. I've been playtesting with a few local groups to find what "feels" right. I'm getting closer day by day, and I think I may have found a system that might work. However, I'll need to playtest it and post it for some feedback here.

    If you have any questions feel free to ask via PM. And If you'd like to playtest soulpyre I'll see if I can revise a playtest document with the current rules so you can give it a go.

    The best,

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