Recent content by Menchi

  1. M

    Assassins Creed Odyssey: Go Tell the Spartans (Release and Playthru Thread)

    I've been playing Fields of Elysium all day. It is a great DLC location with a very different structure. While you're still doing a lot of the same running around clearing forts, there are three factions at play and you're constantly working out which one is the right one to support. Also the...
  2. M

    [Invisible Sun] $100 PDF

    I think it was a premium game concept. One that only could be funded using Kickstarter. But I don’t think it was deliberately priced to make it hard to procure. It is charged at the price that allows them to produce it to the intended standard. The amount of parts and planning required for the...
  3. M

    [Invisible Sun] $100 PDF

    Technically you don't need the hand. But Invisible Sun is a game that encourages a tactile play experience. Experience points are various types of tokens, there's a props envelope with all sorts of menus, flyers, posters, business cards etc... Also there are secrets hidden throughout the box...
  4. M

    Do Cheap Products Devalue RPGs

    I think you tend to get what you pay for. Some free or pay what you want games are great finds but a whole lot more are just dross. A lot of small scale developers with little experience may feel pressured to sell under cost just to build an audience. It’s hard to make money on RPGs at the best...
  5. M

    How to Make Proactively Chasing Character Advancement Work?

    Invisible Sun also has a character arc style experience system that encourages players to set a goal and work towards it. It also has three forms of experience. Acumen which is knowledge based experience. This comes from completing goals, and learning new information. The other two are Joy and...
  6. M

    [Invisible Sun] $100 PDF

    I think there was a definite "premium game product" goal but it wasn't ever going to be the deluxiest deluxe that ever deluxed. There was a definite intention to create something tactile and intriguing. And there are a load of extra deluxe kickstarter bonuses from metal keys, to medallions...
  7. M

     What are you playing/running in 2019?

    Currently running Invisible Sun combining the Directed Campaign with some elements of my own. I'm playing in a TORG Campaign using the new system. It's got some weird eccentricities, but we're having fun. Also playing in a D&D 5e Campaign that is being podcast - ScatterRealms - where I play a...
  8. M

    [Invisible Sun] $100 PDF

    Feel free. :)
  9. M

    [Kult] I have the book and it's beautiful, and the game seems good too.

    I am loving this edition of Kult - rules, setting, and all. But I have to admit the amazing art does sometimes become really challenging to look at. There have been a couple of characters my stomach churned a little when I looked at their pictures. :D Really looking forward to running this when...
  10. M

    [Invisible Sun] $100 PDF

    Yeah. It’s a very surreal game with multiple dimensions in play in a way that is more mind bending than Kult’s more straight forward layers of reality in comparison. There’s horror in Invisible Sun, but it tends to lean more on the side of whimsy. Conan
  11. M

    [Invisible Sun] $100 PDF

    Stated from a position of not having read the game, and complaining that the PDF and game box were exclusionary. This. Conan
  12. M

    [Invisible Sun] $100 PDF

    But you are making out as if this product was made to exclude you. You are acting as if Monte Cook Games has committed a sin against gaming for producing an expensive game that the only way they could make a profit on selling it is to produce it via crowdfunding. It does come across as...
  13. M

    [Invisible Sun] $100 PDF

    This is what Monte Cook Games have said - Invisible Sun simply cannot be produced using normal game production. It's too expensive. Only Kickstarter makes it possible because they know exactly how many copies to make and it's priced in order to make a profit without leaving them with a loss...
  14. M

    [Invisible Sun] $100 PDF

    No, it really doesn't copy concepts. It introduces them and then expands on them. And the rules and mechanics are baked into the setting itself so the process of removing the rules to put the setting in another game would fundamentally alter the setting. You'd get something Invisible Sun like...
  15. M

    [Invisible Sun] $100 PDF

    The problem lies in that there is no fat to remove in IS. All four books are required to play along with the cards. To break it down: - The Key = Player rules. Creation, advancement, first session outline, faction powers, individual powers, character arc mechanics. - The Way = Magic rules. How...
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