If Batman WAS the way you described then there’d be no Batman stories. He’d be unbeatable. There’d be no jeopardy.
(There’d still be JLA, Supes team ups etc. “ how does a mere mortal give Dark Seid pause” type stuff.)’
Nope. We - and his foes - just THINK he’s like that. Which is, of course...
I’m not going to say I hit the spot with this one....
But it’s got some intriguing ideas in it. If you want I’ll make the pdf PWYW for forum members for a short while.
Oh yes and if anyone can find a publisher to work with, I've actually got a proper game which needs publishing properly. A full multi-genre game designed to be the basis of a range of sourcebooks. Using just d6 but generating cinematic results. Easy to play but giving players a fasciting range...
Hi and welcome to the bottom of the gene pool publishing-wise. It may be that you already know what I'm going to say as it's and all the wonderful posters above clearly assume you know it because it's what you statesiders call 101.
I "publish" a range of games. Alas I'm still best known for the...
Not necessary. We discover our world together.
However I do like a bit if possible. No more than one side of paper with me retaining a veto over details. Enough to spark my imagination not enough to introduce constraints into the campaign world.
There’s nothing wrong with you. Your feelings chime with my own and so many other people. I used to write chunky SHRPGs but now write 2d6 lightweight stuff. My (UK) analogy is that there are two types of “FIFA football” computer games. The main one is where you control the actual players in a...
GH? Well bless YOU!
I take it you’ve taken a look at Squadron U.K. ? The basic game is still PWYW for some reason (I’ve got to get round to fixing that!)
My own game The Code of Shojo and Shonen does this:
It’s very lightweight but great fun. Handles norms, rangers, Zords and megazords with a simple system that doesn’t have too much to learn for a one shot.