Sure, I know about making rulings and inventing house rules from the old days but my goal is to run the game "rules as written" as much as possible. I want to make sure I did not miss some rule on some page of the 3 original books that explains away any confusion I have.
I started playing AD&D around 1982 and I stopped around 1989. I haven't played or DMed it since then although I've played many other systems over the decades. But, I recently reacquired the 3 core books and I'll soon run some games. I started this thread in the hopes that someone can answer any...
Well, there are still three wizards in Middle-earth at the beginning of the 4th Age. Radagast seems like an okay guy but maybe one of the blue wizards became corrupted and imitates Saruman by building an army. That could be a big threat.
There are still dragons in the North. That's more of a...
I can't see how he would mind if you or I gave updates about the sessions (in a separate thread).
So far, the biggest threat my warrior from Dunland has faced is the possibility of accidentally marrying a haradrim girl at a watering hole.
Yep, certainly seems like it was supposed to be some kind of Chinese name. I only studied Chinese language (Mandarin) for one quarter and that was in 1987 but it does seem like it.
And "Kuo-Toa" kinda/sorta seems like someone's attempt at a Chinese name.
Nice work, DJChallix! Very Interesting thread. I played the game a little back in the early 1980's.
After reading this thread, the following thought came into my mind and could be a motto/maxim for this game:
Gamma World is what would have happened if Jack Kirby had designed a role-playing game.