Man, this is D&D. Lots of people are "dead" but that doesn't stop them from bothering us. Xali assumes her rogue's gallery will keep coming back from the dead for more sequels, reboots, and spin-offs.
Result of 22.
As an educated guess, they probably don't think "keep the numbers smaller" is a laudable goal in and of itself. To compare with 5e, if you take a 1st level character and level them up to 4, the difference in almost any given skill is... absolutely fucking nothing. (We're assuming the level 4...
Xali gives Elzabeth a look. "You think I know where Fleshbinder is right now? Or where he lives? If we knew that then we would summon help and burn his place down. I know the name Dire Bat Girl makes people think I am world-greatest inquisitive, but is not so. Yet. We are talking about an evil...
It can't be coins, those have a set value. Appraisal is simply counting. Ancient coins should still be easy enough, like any other unorthodox coin you can value them by material and weight. And since B was already guessed, I'll go for A.
First thought: Hyper Light Drifter? And it's not April first?! Hell yeah!
Second thought: Uh... but wait hang on a sec. That's a single-player videogame based on platforming and timing and finding secrets. And a strongly implied-through-visuals setting. How the heck...?
Look, I want this to be...
And just for fun let's take a look at the 20th level Wizards.
Spells of level..
1: 50 minutes
Is 1620 minutes = 27 hours. So yeah, a full day of memorizing won't even cut it. Man. Who knew being a wizard could be so boring?
Yeah I've played/run several games with explicit tropes like that. Works fine and it's pretty fun!
OK, we mostly played with the guild and world tropes, not the from-another-world/isekai one. Although admittedly if you play Planescape... then it's all from-another-world, isn't it? :p