• The Infractions Forum is available for public view. Please note that if you have been suspended you will need to open a private/incognito browser window to view it.

Search results

  1. H

    IC [FAE] The Stargazer Bureau

    Billie tackles the unicorn, causing Spirit Gordon and the unicorn tumbling backward as if in low gravity, the hefty canine following them. This is enough to push Gordon and his unicorn out of the orbit of the jagged-toothed hungry Thing, and he immediately uses the opportunity to dramatically...
  2. H

    IC Dog King's Bounty

    You follow the path towards where there are said to be bandits lurking in wait. The snow is packed high, signifying a recent snowstorm. Eventually, you spot the top portion of a wagon covered by some sort of canvas. Most of the rest of the wagon, however, is buried under the snow and you spot...
  3. H

    IC Dog King's Bounty

    "The path branches off up ahead past this cave," Mortima says. "Follow the path to the right, and they'll be there. We're relying on you to come back!"
  4. H

    IC [FAE] The Stargazer Bureau

    On Gordon's screen, the four spirit forms continue to whirl around towards the maw in the basement's floor. The tiger and the lion helplessly inch closer to the maw in the basement floor, but the unicorn tries to fight back by shooting beams of light from its horn towards the monstrosity. It...
  5. H

    Mario Maker 2: Its out.

    What kind of courses have you been seeing? Are they a mix, or are they mostly puzzle courses? Some of the early Story Mode levels I've seen in a playthrough seem a little puzzly, and I wonder if that's a focus for this game.
  6. H

    IC Dog King's Bounty

    "Definitely wolves," Hap replies to Failinas. "I could smell the wild thirst for the hunt. No identifiable markings."
  7. H

    IC Dog King's Bounty

    "If you could clear the bandits for us, that would be great!" Mortima says. "Maybe we can get our wagon back, and continue to Maygr. But I'm worried about more bandits. Would you be willing to escort us to the dragon once our wounded are taken care of?" Hap the dog speaks up. "I made sure...
  8. H

    IC [FAE] The Stargazer Bureau

    A gleaming whirlpool appears on Rebekah's screen, which disappears and is followed by a representation of the immediate area in the spirit world. Rebekah, you find yourself with a gun that has carved on it a dog. Rebekah finds Billie here. Care to describe the dog, how Rebekah finds her, and...
  9. H

    [Dragon Quest] The role of monsters?

    I never really played much of the early Dragon Quest except for the first one and a bit of the second. In those, it seemed monsters were primarily there for fighting. But has this stance on monsters changed over time? Some of the more recent ones I've played depict some monsters as being...
  10. H

    IC Dog King's Bounty

    "What's left of us ran away." Mortima replies. "Members of our band fell, and we left our wagon of gifts behind. We're tending to a couple of people that were injured in the attack."
  11. H

    IC Dog King's Bounty

    They calm in Failinas's presence. The motley crew look at each other uncomfortably as Qin's thoughts intrude in their mind, but the mouse seems unphased. She sets her stick down and the others follow. "I'm Mortima." She points to the bovine, "This is Valos. And here," pointing to the dogs...
  12. H

    IC [FAE] The Stargazer Bureau

    Richard hooks Rebekah up. In a short moment, Rebekah's vitals and brain wave patterns appear on a couple of the screens. "So you close your eyes and relax," Richard says. "I've been watching, and the beats do something interesting with the brain waves." @BlackSheep what would you say is...
  13. H

    IC Dog King's Bounty

    What emerges from the cave opening are a handful of various species--a couple dogs, the bovine, a female mouse and some others--all carrying ineffective looking sticks in their paws. They look completely terrified and just sort of face off with you, not sure what to do or think. "Where's the...
  14. H

    IC [FAE] The Stargazer Bureau

    Richard moves to another terminal and gets the hookup for Rebekah ready. But his head shakes in disbelief. "So let me get this straight. You know nothing about this world and journeying in it. Yet, you are going to jump right in just like that? Do you even have one of these--" He motions...
  15. H

    IC Dog King's Bounty

    The steer looks up, spotting a slimy tendril from Qin over the rock. A look of abject horror appears on the steer's face. "Monster!!!!!" He shouts. He bellows/moos as he runs back inside the cave. "You got to come out here. We're under attack!"
  16. H

    IC [FAE] The Stargazer Bureau

    "Funny," Richard comments with a frown. "I don't FEEL like a unicorn." Spirit Gordon enters what looks to be a representation of the basement, hacking and slashing at the disruptive dragons as he goes forward. Then, Spirit Gordon and his spirit animals begin whirling, rotating in a clockwise...
  17. H

    Grand Central Absences Station

    Still stressing out about post-school stuff, but will be posting in my active games today. I'm working again tonight and this weekend so posts may slow again until next week.
  18. H

    IC [FAE] The Stargazer Bureau

    The screen lights up, showing a world similar to ours but one of shades of grey, dark, and light. You see a colorless human form right about where Gordon would be, carrying what looks to be the form of a pretty large sword. The hair matches. It looks to be a superimposed form of Gordon. An...
  19. H

    IC Dog King's Bounty

    Oh, right. Yes, the steer is anthropomorphic. The goat is just a regular goat. Good question. Glad I could clarify so there would be no confusion.
  20. H

    IC Dog King's Bounty

    Qin finds a boulder to slosh up to, the snow below them dampening the sound. Just barely outside the cave opening they see a brown steer with a white stripe on his forehead and sharp horns, doing the grisly but necessary task of preparing a goat for dinner. He sits cross-legged with tail...
Top Bottom