I need some help with good Pathfinder-style powers for two cleric domains.
The first is one of my own invention, the Justice domain. The granted spells are as follows:
1st—remove fear, 2nd—zone of truth, 3rd—lesser geas, 4th—discern lies, 5th—mark of justice, 6th—geas/quest, 7th—discern...
Just a blog for a Pathfinder-compatible campaign setting that I've been at work on for a while now. I've already got some new races hammered out; other details of the setting are slowly coming together.
Check it out!
So I'm working on a homebrew setting, with the hopes of getting it published at some later date. Generations ago, it just so happens that someone dropped a magic nuke that broke reality within a sizable radius and opened a dimensional rift.
Here's what I've figured out so far: The land...