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    In world Holiday games?

    I'm running a D&D 5e campaign set in a homebrewed world, and my players are about to be in a small town that has an huge annual holiday. The Holiday is based off Halloween/Samhain, and I'm looking for ideas of things they can do during the festivities - something like little games they can...
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    Writers block, need some help with adventure ideas, please.

    So I'm DMing a group in 5e. I've homebrewed it to be set in a sort of Dieselpunk/Fantasy world. To briefly sum it up, there are a few empire style factions that are in the middle of a cold war, after ending a global conflict about 50 years ago. Technology and magic blend together in a lot of...
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    Evolutionary Traits of fantasy races?

    So I'm designing a game and taking traditionally fantasy races (Elves, Dwarves, Orcs, Gnomes, and Goblins) and putting them in a much less fantastical world. So I'm looking for more scientific based Traits to give them. If any one is familiar with it I'm using the Nexus system which is used...
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    Need help with story ideas.

    I'm going to be running a campaign for the Supernatural rpg and I have an overall main idea. I just need someone to bounce some ideas off off and help me refine it. I don't know if anyone is familiar with the story of the Something Wicked saga by Iced Earth but I'm strongly drawing my main...
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    How can the need for an actual doctor/medic exist in a world with a "health potion"

    I'm creating a Mass Effect game using the Cortex system from Serenity. I know there's already the other Fate version, but that one seemed to be a lot more action oriented which is fine, but I really like he heavy Role play aspects of the Cortex system. Any way, I'm looking for a way to justify...
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    Mass Effect using the Cortex system.

    So as the title suggest I'm working on a Mass Effect rpg using the Cortex system everything is pretty cut and paste from the existing Serenity rpg with a few tweaks here and there. But I'm stuck on the logistics of powers. Specifically how to decide whether they hit and how much damage they do...
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