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player advice

  1. M

    Help me with communicating with my players.

    I just started hanging out with a player that I hadn't seen in years. He hasn't played for 6 years. We got two new players that never played before. We have been discussing what game I should run for 2 months. I want to start off with low power characters for whatever game we start, so I can...
  2. S

    [New players]How to find out what they want.

    Recently my GF and a few friends have expressed interest in playing tabletop RPG's and hinted that I, being the only one with prior experience, should DM it. There are a few obstacle's however. I haven't played ANY Rpg's in a long long while (which sucks) so I'm not that familiar with any...
  3. T

    [GM Advice] How to deal with different expectations

    I have to admit the thread name is a little misleading but that´s how I see the problem. Last week in my D&D campaign the halfling rogue flat out confessed that he was hired by a nobleman to acquire a powerful magical item that the group has been looking for and recently acquired, the group...
  4. K

    I really need the Wisdom of Solomon for this one

    I've got a pretty good gaming group going on right now. One of my friends is running D&D and everyone is having a lot of fun. Except for one guy. But this is not all about him. This guy does not respond well to setbacks. And last session, we got a doozy. One of the other PCs (call him Kip) did...
  5. Blackwingedheaven

    Feeling Guilty After Ditching a Player

    As the thread title suggests, I feel badly about asking a player to leave my game. Had he been an asshole, or genuinely disruptive, or some sort of cat-piss-smelling fiend, I wouldn't harbor the slightest shred of angst about it, but this was a situation that was much more a grey area for me...
  6. StanTheMan

    [GMing - Social Issue] Weird dilemma - advice?

    This is complex and weird so give me some time to lay it all out. So, next month will see the end of the Watchmen/Heroes mini-campaign I've been running. Originally started in SOTC but moved it to GURPS when that wasn't working. The reception of GURPS has been very good and folks seem to like...
  7. R

    How do you handle absent players?

    This probably comes up in nearly every gaming group once in a while. A player can't make it one evening because he has other obligations. Things such as birthdays, funerals etc. Usually I play the character as an NPC myself and mostly have the character fade to the background for that one...
  8. C

    Dealing with players who refuse to GM

    have any of you ever face the same problem where there are some players who simply refuse to GM? They are cooperative in that they wil play any rpg the GM suggest. but they simply refuse to do any GMing work despite requests being made nicely.... what can be done to "nudge" them to pick up the...
  9. R

    [Book/Nonfiction]: Play Unsafe, reviewed by Mechante_Anemone (3/4)

    http://www.rpg.net/reviews/archive/13/13556.phtml Sophie Lagacé's Summary: A short little primer on improving your improvisation skills in role-playing games, meant to jolt you into trying new approaches. Go to the full review for more information.
  10. D

    looking for a particular How Star Wars Should Be Played article...

    ...and the Search function fails me. I remember it was an article, linked on something like page 2 or 3 of a post, about how Star Wars should be. I also remember the original poster lamenting that all too often Star Wars feels like Merchant: the Smuggling. But, apparently, I can't find it. It...
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