• Don't link to the video of the Christchurch shooting, or repost links to the shooter's manifesto.

🎨 Creative 101 fun things to do with necromancy

Adeps

Registered User
Validated User
#21
39 - Get thread made from catgut or similar dead organic substances. Get a needle made from bone. Animate both. In any fight with enemy casters, have your friendly flying needle sew their mouths shut. If there are more animated threads than there are casters, have the needle start sewing eyelids, too. Don't need to be too neat, either, if you don't a more permanently blinded enemy. The animation on the thread is mostly just so that the needle can automatically be rethreaded with it, or you, wasting actions, but it can also be handy for you to then be able to 'see' your foes, by tracking the signature magic of your threads, and also allowing the thread to stay sewn in without the need for a knot that could otherwise be untied to free their lips.
 

DMH

Master of Mutant Design
Validated User
#22
40) Animate the paper in a book and never need a bookmark.

41) Summon the spirits of pets long gone. Just be ready with their favorite toys (or ghostly copies).

42) Create zombies with three heads so they can act as guardians and never be surprised by anything visible.

43) Connect and animate several snake skeletons to create an obedient whip.

44) Animate dead vines and use them to create poor musculature to flexible objects.
 

DMH

Master of Mutant Design
Validated User
#23
45) Animate dead trees with branches to act as battering rams. Swarms of them should be able to break into most buildings.

46) Animate a charnel pit to make one's foes last moments even more terrifying.

47) Fountains of blood in combination with animate stakes to deal with vampire infestations.

48) Animated bone altars so the pious necromancer doesn't have a weakness in the form of a location they can be ambushed.

And check out this older thread: https://forum.rpg.net/index.php?thr...htmares-lets-make-some-weird-monsters.772582/
 

Adeps

Registered User
Validated User
#25
49 might be creepy to the first generation of citizens, who didn't grow up like that, but they'd soon come to appreciate a society of no work. The second generation, being born with it, honestly don't get what's weird about it and take never working for granted, whilst being utterly unphased by even the most horrific gore.

Oh, and:
50 - self-playing musical instruments made of bone, skin, dried guts, etc. The fantasy equivalent of recorded music, with only pieces of music "programmed in" by the necromancer, but there are thousands of pieces that can be played.
 

Victim

Registered User
Validated User
#26
51) Threaten to create Apocalypse Force Spectre or other doomsday create spawn weapons. It will make almost any other plan you propose seem reasonable and safe by comparison.

52) Lose your grip on reality and think that your undead horde are your loyal living troops, and so on.
 

Crimson Carcharodon

Registered User
Validated User
#28
54. Instead of wheelchairs, animated walking chairs made of an amalgam of bones. Can be either benevolent (gotta help people who have a hard time getting around) or simply a luxury (I don't walk, my skele-throne walks me around).

55. An extension of 54, a small home built into the ribcage of some massive leviathan. Allows for mobility, protection, and the most badass ride in the kingdom.

56. Animate a hand (or twenty) and give dictation for your memoirs. Or just copy books and promote literacy throughout the realm.

57. Speakers. Animate a ton of heads, put them strategically around a theater, amphitheater, or other gathering place, and command them to repeat your speech, proclamation, play, or whatever.
 
Top Bottom