🎨 Creative [5E] What do you do with your Demiplane?

DMH

Master of Mutant Design
Validated User
even trash disposal (I mean, really, you could potentially fit a lot of junk into a 30' by 30' by 30' space, couldn't you?)
If this was a wizard, sure. But it isn't. The demiplane is a gift from the warlock's patron. Using it as a method of hauling trash isn't going to be appealing to most patrons or their other warlocks who the PC may encounter.
 

vitruvian

Registered User
Validated User
If this was a wizard, sure. But it isn't. The demiplane is a gift from the warlock's patron. Using it as a method of hauling trash isn't going to be appealing to most patrons or their other warlocks who the PC may encounter.
The spell still works as described, and creates a brand new empty demiplane every time you use it and don't specifically link back to an old one.
 

Gyrfalcon

They said I was mad, MAD!
Validated User
If this was a wizard, sure. But it isn't. The demiplane is a gift from the warlock's patron. Using it as a method of hauling trash isn't going to be appealing to most patrons or their other warlocks who the PC may encounter.
Just as an idle thought, but the entire thread up until this point (arbitrarily large number of small initially-identical demiplanes, each potentially available to any sufficiently-leveled warlock regardless of patron, no in-setting restrictions on use) makes me wonder if the Demiplane Arcana isn't a game mechanic in some weird Euro-style worker placement LARP being played by the patrons...
 

vitruvian

Registered User
Validated User
Just as an idle thought, but the entire thread up until this point (arbitrarily large number of small initially-identical demiplanes, each potentially available to any sufficiently-leveled warlock regardless of patron, no in-setting restrictions on use) makes me wonder if the Demiplane Arcana isn't a game mechanic in some weird Euro-style worker placement LARP being played by the patrons...
It's also a wizard spell, so who's playing the game when those guys do the exact same thing?
 

Thornhammer

More Ullish in Hue
Validated User
It does not seem like it makes for a good hideaway for yourself, unless you either have Plane Shift or something similar as well, or have a trusted partner able to cast the spell to retrieve you, or an 'address' of another Demiplane that happens to be open to the original plane at the time, because it does not mention being able to cast Demiplane from within the demiplane itself to return to your original plane, so you either need another means to leave or for someone to come retrieve you.
That's another ability, called Hemi-Demiplane. It's about half the size.

And then a third layer, Semi-Hemi-Demiplane. 'tis a silly place.

-Thornhammer
 

vitruvian

Registered User
Validated User
As to that: It's a bit counterintuitive, but AFAICT there's no reason you couldn't just Banish yourself from your own plane.
So, beyond Plane Shift, you've also got Banish and all variations on that such as an appropriate Glyph of Warding as potential escape hatches. If you've got any allies who also have the Demiplane spell, you should be able to use Sending to reach them and communicate salient changes to the content of the demiplane if you need them to open the door for you, assuming you don't have a set schedule for doing so as a regular arrangement. Well, with a 5% chance of failure requiring another try.

But even without a partner allowing you to use the demiplane as a mode of personal transport for yourself, you can still use it to ably smuggle large amounts of goods or even allies, undetectably. The amount of treasure or trade goods you can stuff in a vault of this size, or weapons in an armory, or books in a library, is quite large. You can even stick a good number of allies of one sort or another in there, travel around by other means until you get the spell slot back, and then open the door to let them all out in the new location... even taking several days even with living occupants, provided you remember to stock some water and food, since 27,000 cubic feet of air should last a couple days even with multiple folks in there. If you've got constructs or undead in there, you're good to go for much longer.
 
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