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[B/X D&D] Pagan Cleric

SecretsAndSaucers

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There's been some debate around whether or not the Cleric is too much rooted in Christian themes.

This would easily be solved by restricting their spell list to druid spells with no other restrictions (ie can't use metal weapons, must be neutral, etc).

Turning undead would stay on as an ability because the undead are not natural in any sense; the circle of life includes death, and undeath violates that process.
 

SecretsAndSaucers

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Make your clerics more pagan by ruling that only clerics have a special relationship with the Divine, and their secrets must be kept.

Now you don't need to detail a pantheon. The Divine is mysterious to all but the most serious practitioners.
 
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SecretsAndSaucers

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I wasn't thinking about making a monthly requirement for regaining spells. Nor the human sacrifice thing, that seems to be a bit too evil for my taste of what constitutes pagan (though human sacrifice was practiced... and still is in some African tribes, where they cut off children's fingers...)

Yeah agreed, the thread should probably be moved if there is ever the opportunity.
 

Dog Quixote

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From memory some of the classes in Oriental Adventures had to take taboos - that may also help invoke a pagan feel.
 

ashimbabbar

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re human sacrifice, whether it's evil or not in the universe would depend on what happened to the sacrifice's souls - amid Norse and Aztec at any rate getting sacrificed or killed in battle granted you the best kind of immortality available whereas dying in your bed made you a nobody.
 
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