🎨 Creative Beam Saber V0.1 (a Blades in the Dark Hack) is here!

Youdontmeetinaninn

Podcast Creator
Validated User
Work on Beam Saber continues and I've released 2 versions between the creation of the thread and now. So here's V0.13!
https://docs.google.com/document/d/14uhsdQIyMEoKEx0jGcE9eXIEm0R3MYv6uRCafKINa2k/edit?usp=sharing

A group of players live streamed their session of Beam Saber which you can find here: https://www.twitch.tv/videos/222862611
The video is 8 hours long and starts with character and squad generation, which ends at about 3h16m, and the game play starts at about 3h34m.
If you just want to read what happens I live tweeted the game while it was happening! https://twitter.com/Notaninn/status/957264827931615233
 

Youdontmeetinaninn

Podcast Creator
Validated User
Beam Saber Beta is now available in PDF on https://austin-ramsay.itch.io/beamsaber. It's a year in the making and is 60k+ words.

Beam Saber is a game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their time and part, and get out physically and mentally intact. The organizations that perpetuate The War through all of known space are too incomprehensibly huge to take down. There is no “winning” The War, there is only surviving it. Hopefully you can help others get out too.

This game is best played with 4 or 5 players, with one player filling the role of Game Master, and the other players will be the protagonists of the story.

If you'd like to see Beam Saber in play check out my ongoing campaign: The Cenotaph.
 

Octopus Prime

Retired User
Oh man, thank you for creating this. I've literally been brainstorming on how to insert Mecha into a Scum and Villainy game, and it seems that work has been done for me!
 
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