You could probably latch something like that onto 5E's Background traits and go from there.Exactly; PbtA (like Dungeon World) games already have it knit into the mechanics of the game.
Hooking that into D&D or another game either requires some new mechanics, or using DW mechanics in D&D.
Fair enough.I think I prefer the more cinematic 1 hit 1 kill cinematic method for mooks, but to each his own. You fireball hit 12 mooks. They're dead. yay!It does get cumbersome whenn you're talking about unit sized conflict and up of course,