high in vital bunnytonium
Yeah, as somebody who did a lot of marketeering on live, I've been trying to puzzle out how this is gonna impact things. I think they chose pretty good numbers for the price ceilings, though--good points to stabilize the prices a bit without clamping down too hard on price spikes. At worst, I think this will make it a bit less common to fund your entire build through level 30 off a lucky salvage drop or two. As I remember it, there were only a handful of rare salvage that routinely sold for higher than 1 million anyway.I was wondering about that! I went this morning and did a ton of crafting to make level 25 IOs for my friends to use (and my other alts) and I notice there was over 1,000,000 of each piece of salvage available with all of them selling to 5k each.
That's an interesting change from the main game where you could count on selling off useful salvage like Lucky Charms for a few hundred thousand inf early on to fund your low level enhancements and then making it up later when you were earning a lot more inf as a high level character.
I'm sure there's folks who are delighted by the change, and I have to admit it is nice to know for certain that low level salvage is available for sure on the AH. I don't think it'll do anything to combat MMO inflation since sales on the AH are a net negative to the economy with the higher the sale the more inf that's taken out. Where they're going to have better luck combating inflation is with things like the Super Packs selling at 10M Inf each. Sure people who can make a billion Inf in a week won't be slowed down by dropping 10M but for a lot of level 50s who aren't focused on making inf that'll offset the piles Inf just playing brings in.
Also, I'm not sure beating Inflation is really a desirable thing in CoH. Being able to feel like you're filthy stinking rich as a level 50 was one of the things that set the game apart.
I suppose with only salvage being capped, the serious marketers will simply turn to recipes to do the same thing. Should be interesting to see where things like Luck of the Gambler:+Recharge and the Purple IOs wind up going.