Congrats! Out of curiosity, what class did you run the quest with and what was your highest bounty?And the thieves guild quest line is complete!
Having a fence who follows me around is nice.
Yeah, that sounds good. I’ll try looking for RP Guilds.If you're not worried about endgame min-maxing, there's little reason to pay any attention to either pledges or trials. Especially trials. There are RP guilds (though I'm not in any of them) on the NA server, and I'm sure there are some on the EU server, too. I think you're probably getting a skewed perspective because people who focus on exploration and story aren't in chat trying to recruit people for trials/pledges/PvP.
And yeah, unless you're a MONSTER at gathering raw materials, you're not going to have much worth selling at a Guild Trader until you hit CP160 (the gear cap). You might get lucky and sell something lower every once in a while, but leveling is so fast through the lower levels, that most players don't worry about set bonuses until they reach the gear cap.
Thanks for this.ESO does seem to be divided into "solo this" sections and "group for this" in other places. For regular questing? Unless it's with friends who agree to stay in sink and go slow, it's almost always better to just solo it. With some RL friends I play with, even when we *try* to quest together things inevitably get messed up because someone will click through a dialog faster than the rest of us and then we miss the story. Or an objective will group complete for some of us and not others.
So much easier to just take all of that at your own pace....which kind of makes the MM part of MMO less thrilling.
Group Dungeons are the worst for that, since until you're sporting a much better build, soloing them is out of the question and yet the general player base has run them all hundreds of times each so waiting for dialog or bothering to read through for the thousandth time is something a lot people don't bother with. Best advice there is, run with friends and let them know you need to wait for things. If you're doing the quest in a lot of dungeons there are times you have to sit still and let the NPCs have their conversation before you're even allowed to click on them to move forward, so people should be understanding.
All that said, I think ESO's biggest strength is that there is an enormous amount of stuff you can do if you just strike out in a direction which catches your fancy and interact with the people and things you run across. That's really the best option for getting immersed in the world from and there's so much content in the game that you can do that for a very very long time.