My thinking is that Abyssals are more or less going to be doing the things that Solars are in terms of raising nations and creating wonders and chasing passions, but their attitudes are liable to be things like a gothic melancholy or a kind of revelry; not necessarily sadism, but things like an attitude that the fragility of life and/or equalizing (or liberating) quality of death are things to celebrate, or at least enjoy oneself in the face of.Isator's quote sums up what Abyssals are going to be about, but how that manifests mechanically remains to be seen
In Lunars: Fangs at the Gate, one of the new societies of nomadic raiders (recently settling in a conquered city with the intent of remaining for the long haul) has close ties with a community of its honoured departed ancestors (one of whom continues to run their clan despite being a ghost). I can't remember all of the details, but there are supposed to be tensions between the living and the dead, I think due to the ghosts feeling that attempting to settle into a new city is in contravention of their values.anything to hang a good syory on.
What we need are Deathlords whose personas and agendas encourages the agency of the players, rather than shackling it.I’ll be looking at this closely, it’s the part of the setting that I like the most.
Generally speaking, there are two classic Abyssal campaign types:
1) Loyalist Abyssals who work for a crazy powermad ghost,
2) Renegade Abyssals who are in flight from same.
You can of course have a campaign where the PCs are Abyssals and the Deathlords are pretty much off stage, the fluff in the first two editions really didn’t support this though.
I had a concept – never played – for an Abyssal who'd done a deal with the Neverborn, and as such had a certain liberty... still reported to a Deathlord, but one who'd been instructed to keep an eye on him without interfering...You can of course have a campaign where the PCs are Abyssals and the Deathlords are pretty much off stage, the fluff in the first two editions really didn’t support this though.