• Don't link to the video of the Christchurch shooting, or repost links to the shooter's manifesto.
  • The EU is getting to ready to pass a directive widely known as "Article 13", which will flip copyright requirements on their head in the EU. Where before the law of the land has largely been 47 U.S.C. § 230, which does not hold sites like forums responsible for what their users upload, as long as they respond to take-down requests, now sites would have to proactively monitor and OK every single thing published to their site. There's a long lead-up to the disaster that's likely to follow: EU states would have to turn this directive into law, and even afterward smaller sites would have three years in which they didn't have to put out the millions of dollars required to design such filters. But the long-term result is that the EU is likely to be cut off from a lot of sites on the internet, because the requirements are frankly untenable. If you're in the EU and would like to protest, you can visit https://saveyourinternet.eu/act/. (The EU is also voting on a very problematic link-tax directive that has already failed spectacularly in Spain, for which see The Eff's Discussion, and it's worth protesting too, but it's Article 13 that will permanently balkanize the internet into the EU and the rest of the world.)

Fallout 76: Three Hours of Gameplay

empulsive

40-something POC Nerd (he/him)
Validated User
#2
I was initially very hesitant. Now, I think it might make for a fun experience in a private server with fifteen other dedicated RPG.netters, primarily in PvE with scheduled PvP for kicks for anyone interested. You know, like civilized people. :)

(Are private servers even a thing? And I think 16 is the max per instance? Server? I know very little about this game.)
 

Reynard

Registered User
Validated User
#3
I was initially very hesitant. Now, I think it might make for a fun experience in a private server with fifteen other dedicated RPG.netters, primarily in PvE with scheduled PvP for kicks for anyone interested. You know, like civilized people. :)

(Are private servers even a thing? And I think 16 is the max per instance? Server? I know very little about this game.)
Private servers are planned but not available at launch. It is unknown how many people a private server can host but as is the game is intended to host "dozens" per server but not "hundreds."
 

Reynard

Registered User
Validated User
#7
If it was Fallout, the core premise wouldn't be starting yet another nuclear war.
What do you mean? Every Fallout game to date (except maybe Tactics, I never finished that game) has included choices that lead to players potentially unleashing weapons of mass destruction, from nukes to viruses to giant robots to genocidal armies. "War never changes" is pretty much the entire premise of the series, after all.
 

Leonaru

Taxidermic Owlbear
Validated User
#8
What do you mean? Every Fallout game to date (except maybe Tactics, I never finished that game) has included choices that lead to players potentially unleashing weapons of mass destruction, from nukes to viruses to giant robots to genocidal armies. "War never changes" is pretty much the entire premise of the series, after all.
As the player, maybe. The average guy in Fallout just struggles to make a living and isn't part of a communities that happily nuke one another to get cool loot.
 

Reynard

Registered User
Validated User
#9
As the player, maybe. The average guy in Fallout just struggles to make a living and isn't part of a communities that happily nuke one another to get cool loot.
Well, one of the things that is true is that there aren't any "average guys" in Fallout 76. The idea is that this is the first vault to open, and the descendants of the PCs in this game go on to become the raiders and settlers and everyone else that inhabits the world of Fallout. Everyone is a PC is a thing that is built into the lore.

Now, that is of course a necessity based on the style of game they decided to make. To fill the world full of typical quest giving NPCs would have meant they were making Fallout Online instead of Fallout Rust or whatever. I for one would have preferred Fallout Borderlands as the style of multiplayer, but that's not what we got. But what we did look looks like fun for at least a while, depending on how good the content is on that giant map. I am not worried about the other player thing. MMOs are far worse about immersion breaking annoyance than this looks. I can't play ESO at all, for example, because no matter how interesting they try to make the fetch quests, there are always a thousand dumb looking other characters and their pets running around. At least in F76, it looks like I can slink off into the wilderness and hunt mothmen by myself.
 

Matt.Ceb

WH40k: An unending holy space Brexit. (Nic Rueben)
Validated User
#10
I continue to be unimpressed and disappointed that they both wasted such a cool setting on such a stupid genre and that Bethesda watered down parts of the Lore for this. (Bottlecaps, for example, make no damn sense in context.)

So, meh.

I'll watch some of Oxhorn's and Many A True Nerd's FO76 lore content, but that will be all of my engagement with this.
 
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