• Don't link to the video of the Christchurch shooting, or repost links to the shooter's manifesto.

Favorite OGL System?

cjh

Solar Flare Blind
#23
Shouldn't Open Core be taking that mantle now? Ya know, you being one of the designers and all....
It has a steady buy slowly building fanbase. The version of the Luftwaffe 1946 with the Open Core rules helped, and the couple of supplements that we have in the pipe will (hopefully) help. Unfortunately production pipes get clogged sometimes.

I've also been working on a revision and tightening of the rules for a little while now.

Hey, if you want to help you can always start threads on Open Core. :D
 

Scurvy_Platypus

I'm Rolpunk, bitches
#28
C&C is actually one of the hardest OGL games to convert to/from 3e! What with the different stat progression, no monster attributes and all.
Hmmmm. I think we're talking about 2 different things then. Jason Vey has written out the very nice and simple rules for converting things into C&C here: http://www.grey-elf.com/candc/ and Chris Rutkowsky did a conversion of The Mysterious Tower fron d20 to C&C. He posts his suggestions here: http://www.goodman-games.com/forums/viewtopic.php?p=5672&sid=8766a65d7472ec33aa14d0b829ba890b

Converting _from_ C&C into OGL might be harder in theory (since you'd have to add a lot of stuff) but the reality of it is that there's not really a whole lot to be "converting" from C&C to d20/OGL to begin with. If there's something in C&C you want, chances are it already exists in d20/OGL.

I've picked up things like The Mecha Compendium Deluxe (from DreamPod 9), and haven't seen anything in it that makes me worried about using it for C&C. I picked up Dragonstar with the express idea of using it under C&C and don't see any problems there either. Plus there's been discussions on Dragonsfoot as well as the Troll Lord forums about how various things out of D&D 3E could be incorporated.

Anyways, that's my opinion. If you think C&C is not easily compatible with d20/OGL, that's groovy. Joe was asking for opinions and all. I just thought I'd give a different perspective.
 

simontmn

Registered User
Validated User
#29
Hmmmm. I think we're talking about 2 different things then. Jason Vey has written out the very nice and simple rules for converting things into C&C here: http://www.grey-elf.com/candc/ and Chris Rutkowsky did a conversion of The Mysterious Tower fron d20 to C&C. He posts his suggestions here: http://www.goodman-games.com/forums/viewtopic.php?p=5672&sid=8766a65d7472ec33aa14d0b829ba890b
Coincidentally I spent something over an hour earlier today using Rutkowsky's (very good) guidelines to convert a DCC, Citadel of the Demon Prince, from 3e to C&C. It was quite a slog. Most d20 games' stats are usable pretty much as-is because they use the same stat progression, skill points, feats et al.
 

simontmn

Registered User
Validated User
#30
Anyways, that's my opinion. If you think C&C is not easily compatible with d20/OGL, that's groovy. Joe was asking for opinions and all. I just thought I'd give a different perspective.
Compared to the other d20 games I have - d20 Slaine, Traveller 20, Judge Dredd d20, OGL Conan, and Grim Tales, C&C is definitely the hardest to convert back and forth from D&D. The Mongoose games Slaine and Judge Dredd are basically the same game as D&D, just different core classes and equipment. Conan and Grim Tales are very slightly more different, and Traveller 20 some more again, but N/PCs from all of them could be dropped into a D&D game without difficulty.

IMO C&C runs much better and faster in play than 3e & co, but converting is a bigger task, at least if you want to keep the power balance (which Jason Vey's notes don't - if you keep 3e monster damage you're making much tougher monsters; if you use his DC-12 as the CL then skills tasks will be much harder, etc).
 
Top Bottom