I've finally started getting back to working on preparing for a game I put on hold back in the Fall once I started having ideas for adventures again. I loved the concept, but couldn't come up with a good set of adventure seeds to save my life. And then I noticed that nothing inspires more adventure ideas than bad puns. Hell, the thing that kicked the whole thing off for me was Afterburner's "Burnin' for You" avatar:
Also, I know there's a great D&D adventure called "Wight Club", even if I haven't worked out all the particulars yet.
The other thing that's been working really well for me is the "X meets Y" kind of spitballing that was mocked so ruthlessly in "The Player":
[video=youtube;dwnhRRRQtaI]http://www.youtube.com/watch?v=dwnhRRRQtaI[/video]
Seriously, I think I may have been waiting my whole life to run "Nightmare on Jump Street".
Since I mostly run contemporary law-enforcement, horror and conspiracy themed games (all at the same time of course), I also sometimes take a fair amount of inspiration from news reports and the occasional "true crime" documentary.
So what works best for you when you need an adventure idea, or even a campaign idea?
Also, I know there's a great D&D adventure called "Wight Club", even if I haven't worked out all the particulars yet.
The other thing that's been working really well for me is the "X meets Y" kind of spitballing that was mocked so ruthlessly in "The Player":
[video=youtube;dwnhRRRQtaI]http://www.youtube.com/watch?v=dwnhRRRQtaI[/video]
Seriously, I think I may have been waiting my whole life to run "Nightmare on Jump Street".
Since I mostly run contemporary law-enforcement, horror and conspiracy themed games (all at the same time of course), I also sometimes take a fair amount of inspiration from news reports and the occasional "true crime" documentary.
So what works best for you when you need an adventure idea, or even a campaign idea?