Re: CrackdownMaybe. But if so, I find Mass Effect to be the wrong fit. Much like unlike a lot of others I wouldn't want a Mirror Universe series of Star Trek. Personally, I wouldn't mind a plot where you fight the imperialists at all, it's the whole "But first you help them do some ethnic cleansing!"-part I take issue with.
Crackdown is basically an old open-world action game where you play a cybernetically enhanced supercop cleaning up a bunch of gangs, only to be told at the end that while they were gangs, they were also the only hindrance to the fascist take-over, cue evil laughter at the player for helping the bad guys all along. Not...my cup of tea, no.
I doubt anyone would remember the game if not for the twist ending.
I actually think a much more intelligently written Andromeda has all the stuff it needs to talk about imperialism, refugees, and colonialism without having to go too far off script. Also, using the background of the setting as is.
1. You might have Director Jarunn Tann constantly reference this and adopt a kind of snobbish "Prime Directive" when dealing with the Angara and their "inferior" technology. After all, they don't have Mass Effect Drivers (which were found by the Citadel races anyway). He just wants to get self-sufficient and stay out of their business.
This would be contrasted with Foster Addison who keeps pushing the most interventionist take on things, including things that are none of the Initiative's damn business like internal affairs. She very nicely indicates that you should predispose the Angara to being dependent on the Initiative.
2. You can have the Paragon vs. Renegade choice equivalent be between trying to build a Star Trek-esque Federation between your settlements and the Angara vs. leveraging your superior military might to become rulers of the Angara.
3. The Krogan are flat out people who conquered an Anagaran World and have set up shop there, slaughtering all the Kett and building themselves a settlement.
4. Sloane Kelly's outlaw town is actually a genuine colonialist outpost that has set itself up as the rulers in exchange for protection from the Kett. It's just the Kett aren't people
she can protect them from but the fear is useful for keeping everyone in line.
5. The Kett under the Archon are actually technically not here to conquer but a TRADING expedition that just so happens to be so powerful they COULD conquer the Angarans and have been forcibly converting them. The Kett back home overlook this due to the profits.