• The Infractions Forum is available for public view. Please note that if you have been suspended you will need to open a private/incognito browser window to view it.

[interest/planning] CAH3: Cartoon noir with a touch of dark urban fantasy or magical realism

Brontes

Registered User
Validated User
Never count your heads before they're severed. This is still very much in the planning phase...

Speaking of which, a question: would it be too silly to set a somewhat surreal dark urban crime drama in the great state of Washeegan in what is not but for most intents and purposes might as well be the USA?

B Brontes , I think the main sticking point with Vincent would be that the concept seems inherently risk averse. Do you as a player mind repeatedly plunging him in deep dark messy trouble, for fun and profit and basic decency, and regularly jeopardizing the whole sweet deal he has set up (albeit with correspondingly copious amounts of in-character kvetching, of course)? If that's not a problem then he'd probably work fine. I can think of fun things to do using Regina as an ominous distant presence, like Keyser Söze or Lina Inverse's sister. :D
Well, his idea of risk adverse is taking a direct hand into looking into a problem and his natural toolset consists of 'be big and strong' and 'threaten people.' He's more likely to forget that he has money and connections now to throw at a problem.
 

Talisman

The Man of Talis
RPGnet Member
Validated User
I was thinking of your classic noir PI, someone who presents himself as heartlessly pragmatic, yet is unable to turn down missing child cases and crying dames, even when they can't pay his fees, inspired in part by Harry Dresden (Dresden Files) and John Taylor (Nightside) (though obviously a lot more mundane than those two).

What sort of people are in this setting? How realistic-vs-fantastic is it intended to be? Are we talking completely mundane or what?
 

Max

A dapper chap without a doubt
RPGnet Member
Validated User
Well, not completely mundane. Supernatural things like magic and monsters may or may not exist, and I'd like to keep it highly debatable; just plain strange things do exist, often as an everyday matter-of-fact, and may or may not be technically "mundane" in nature. Sufficiently advanced science, whether cutting edge research or ancient secrets of the ages, is fine, but of course rare and esoteric by definition. The police employ psychics, and they do seem to work more reliably than random luck (though for the most part not much more reliably), but of course that's just a specialized application of natural human mental faculties. That beggar being dragged to the drunk tank does indeed have three eyes, but of course it's not polite to stare. The talking crows of South Cemetery Park are perfectly natural, albeit unusually intelligent, birds... but of course it's still better not to pay too much attention to the things they say. Mostly low-key magical realism sort of stuff.

If you want to do or have something fantastic, it's probably alright if you make it strange and obscure and a little creepy, and maybe arguably explainable by mundane means, however contrived. :)
 

Max

A dapper chap without a doubt
RPGnet Member
Validated User
Oh, and yeah, a streetsmart muscle like the Goon should fit in quite well, flat cap and all. :)
 
Top Bottom