Why aer you using the future tense? Finished it. It was good! And yes, the implications that both teams are going to the same destination is interesting...I know! Broken Bridge is a great little hint at the wider possibilities. Siege Tactics will get into that even more. I think you'll be pretty stoked about where it looks to be going.
Seconded! I'd forgotten about these.I recommend Mia Archer's VILLAINS DONT DATE HEROES and its sequels.
It's about a lesbian supervillain and her hero in Supergirl.
They fight invading alien housecats out to force us to be their slaves with adorableness (plus psychic powers)
Sorry, I just wasn't sure if you'd read the most recent one, and yes, I'm just waiting for the crossover issues to get even more complicated.Why aer you using the future tense? Finished it. It was good! And yes, the implications that both teams are going to the same destination is interesting...
(I kinda want The NPC's to quiz charli et al about why they do this, what's it like in their world)
I was messing with you - for reference, the typical time it takes me too read a book is something like 2-3 hours. I read 2-3 a day. (which is why I can reccomend so many). Might dive back into the bobiverse in a day or so. Bob is good.Sorry, I just wasn't sure if you'd read the most recent one, and yes, I'm just waiting for the crossover issues to get even more complicated.
Just finished this one up a couple days ago and am enjoying it.You Need A Bigger Sword by Natalie Grey and Michael Anderle is a VR game story, focusing on the characters in both the real world and the game. I don't always enjoy those, but it was done very well here, and both settings are equally interesting and even have a lot to do with each other. The main character is a young woman who is very good at mathematics but finds herself working as a blackjack dealer, which she hates. Her roommate gets her involved in the first true VR game, and she finds that she both enjoys it and si very good at it. Her mathematical mind lets her see the rules that affect everything that's happening and makes her a very good player, and her desire to play the game for fun and make friends makes her a good leader. She happens to trigger a secret quest that even the game's owners didn't know about - inserted by a former owner that they got rid of - and it threatens to derail the company's plans to make money via sponsorships and corporate cooperation. So the MC ends up fighting both the game and the company, ably assisted by her roommate and some new friends, including a guy who works for the company but wants to help her because she's doing nothing wrong. There' s a good amount of online game jargon, at least to me who doesn't play them, but not much in the way of actual details. I'd call it Gamelit rather than Litrpg, for those who make a distinction.