[Lacuna Part I: The Creation of the Mystery and the Girl from Blue City] Scenarios?

The Eye

is podcast...
Validated User
#11
Re: [Lacuna Part I: The Creation of the Mystery and the Girl from Blue City] Scenario

Here's the HP profile for my scenario:

HP #589
Real Name: REDACTED
Age: 56
Gender: Male

Personality:
HP #589 is incredibly dangerous, and should be approached with caution. One previous attempt to corner and eliminate the HP resulted in the hospitalization and death an entire Mystery Agent team. He is extremely tricky, and will avoid using brute force, instead relying on confusion to corner individual members of the team and eliminate them one by one.
The HP will most likely be found trying to enact the same crimes in Blue City that he enacted in life.

Criminal Activity:
HP #589 made a habit of murdering and then raping hired escorts. He managed to avoid discovery for a long time due to the resources he had access to at his job as a high-level government employee. However, one woman escaped before being killed and reported everything to the police. That's where the Company came in.

Warnings:
HP #589 is an unusual case in that we know more about him due to a previous encounter. However, this also makes him extremely dangerous, because he knows that he is being hunted by Mystery Agents. He has a hypnotic voice and can control the minds of those around him. If you encounter him, do not listen to anything he has to say. He will kill you.
HP #589 was last seen in the Factory District, where he eliminated the other team of Agents.
So, the team is sent in, look around for clues starting in the Factory District, and as static builds up things get weirder and weirder. Eventually (really high Static!) someone will come into contact with the HP, and that's where I threw a twist: he claims to be a Senator who has been involved with the Lacuna project since it's inception, but has recently objected to the Directorate's true goals, so they turned on him. The players then have to decide whether they believe him or not (and they have every reason not to). And so the story goes in all kinds of directions.
 

Tancred

All over the shop
Validated User
#12
Re: [Lacuna Part I: The Creation of the Mystery and the Girl from Blue City] Scenario

Over here (posts 10 & 11) I posted a scenario framework.
 

thekelvingreen

Antagonist
Validated User
#13
Re: [Lacuna Part I: The Creation of the Mystery and the Girl from Blue City] Scenario

This is all useful, thanks!

The difficulty I've been having with it, is that while I know how the game works, I don't know what I'm supposed to prepare, in terms of a "scenario". I keep thinking that I should put together a standard investigative type thing, like you'd run in Esoterrorists or Call of Cthulhu, but that seems to be at odds with the Static mechanic.

Perhaps I'm just overthinking things. I shall have a look at the ideas you've given so far, to see if they help make sense of what I give the players to do.

Is anyone interested? I don't have the scenario hosted anywhere, but I could hand it out, I think.
Yes please! I'll PM you.
 
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whiteknife

UnafraidStephen
Validated User
#14
Re: [Lacuna Part I: The Creation of the Mystery and the Girl from Blue City] Scenario

I think the best way to do a scenario for Lacuna is to first come up with an HP or two (or more) and a bunch of interesting, mysterious events.

Then, set the conditions that cause static to rise. Make sure these are things you think will come up often. When I played I used "players cause an out of character distraction/side talking" which worked great since my group gets off topic a lot, and once they got back on topic, well now something would be happening.

That's another thing. I like to make it so that every single time the static rises, something happens. Maybe it's an NPC appearing, maybe it's just some strange event (like spiders crawling out of a personality's ears and they continue talking to you without seeming to notice). Used right, the static can really drive the action of the scenario all by itself.

Basically what I'm trying to say is that I think Lacuna runs excellently when you have a loose idea of the scenario (the default here being "hunt the Hostile Personalities") and from there you throw weird stuff at the players and make things happen as they explore and the static rises. In my opinion, a more on-the-fly scenario can help build up the mystery, since how will the players possibly know the full picture when even you as the GM don't?

Another thing I did when running Lacuna was write up a couple of strange and highly mysterious documents for players to find as handouts during the game. I thought this added to the mystery quite a bit. Actually, if anyone wants to take a look at some of the handouts I can post them.
 

Graham W

Registered User
Validated User
#16
Re: [Lacuna Part I: The Creation of the Mystery and the Girl from Blue City] Scenario

Yes, create a static table and a hostile personality. As the game goes on, the two interact, so that the bad stuff from the static table draws the Agents away from the HP.

Usually, I'll also put in someone like Miner, trying to make contact with the agents. Somewhere in the mix of that, everything comes together.

Graham
 

Jesse

Registered User
Validated User
#17
Re: [Lacuna Part I: The Creation of the Mystery and the Girl from Blue City] Scenario

For what it's worth I know of one group that is NINE sessions into a full Lacuna campaign. Alas, I can not speak to what they are doing specifically, I just know that they are doing it.

Jesse
 

erithromycin

Registered User
Validated User
#18
Re: [Lacuna Part I: The Creation of the Mystery and the Girl from Blue City] Scenario

In case anyone missed it, the word "zipfile" in my post was a link to a zipfile that contains some handouts I made for the lacuna game described. They're in PDF format, and there's some images too, but ones I made myself from other images all munged up and not commercial and okay to share as I understand it and that.

Here is the link again.
 
#20
Re: [Lacuna Part I: The Creation of the Mystery and the Girl from Blue City] Scenario

Has anyone seen the trailer to Inception? Looks like Lacuna on the big screen.
 
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