Eh? You go into the options, have the game pause at the end of each turn. Turn-based.If they take a page from Pillars of Eternity 2 and actually implement turn-based play, I may actually finish the game one day. Before I quit playing to do Red Dead Redemption (among others), I would basically turn down the combat to "so easy a toddler could win" because I found tactics impossible. I would have had the same trouble with the first two Dragon Age games, but they had the decency to add in an option to fully program all the combatants.
Edit: Or were you referring to the Divinity games?