That's great to know, thanks. For whatever reason ranger is a class I haven't seen much, and these impressions are valuable to me at least.Hard agree. If you're a new player, the Ranger does so many things right that it feels cool in the way you want a new player to feel. It gets to use the best weapons and do good damage with them (even on a miss). It has a slightly higher AC in light armor than anyone else, giving it a little more staying power. That right there means that it can work at range or up-close without a new player having to focus specifically on playing to a particular niche. Then, assuming the GM helps the new player build the character, you can add in one or two additional points of complexity to make the class feel more complete: the "chance to attack twice" Talents, the "I crit more often" Talents, the spellcasting talents, and/or the animal companion.
Like I said -- it feels a little too simple to me, because I love the extra fiddly bits that a spellcasting list or flexible attacks or even a Rogue's special attacks give, but the ranger is incredible as a class for people learning to play. (And as I said in the 5E thread on Rangers, so many new players hear the class name and want to be Aragorn or Legolas from LotR, and whatever my quibbles with this Ranger or the 5E Ranger, both of those classes have delivered, from what I've seen at the table.)