grievous lack of
I agree, it makes a bit more sense. Looks like the Project Naga translation wanted to deemphasize the incest subtext a bit, but the result does feel odd.The previous translation goes like this: "Eltshan would never admit it, but he cares for that sister of his more than anything. If he ever lost her, there’s no telling what he’d do."
Which I find a bit more understandable. Why would Eldigan "never admit" that his sister is dear to him? That's pretty normal. By making Sigurd emphasize the intensity of these feelings, the fact that he loves Lachesis above anything else, it's a bit easier to understand why it might not be something Eldigan would say. It might be an overtranslation, but I think it works a bit better. (The second sentence is more debatable.)
Yeah it's one of the character who was the most obviously robbed mechanically as well as artistically. (at least the English voice is good).(Heroes did the Nordion siblings extremely dirty - Lachesis more so than Eldigan.)
Good analysis.Meanwhile: Deirdre working those "mysterious desaturated-hair maiden" vibes, what with her vague feelings. I like that Sigurd, after dismissing "superstition" in Chapter 1 when it came between him and the woman he'd just met whose name he didn't yet know but who had left carrying his heart with her, listens to Deirdre's feelings because he loves her. It's not because he believes it, either, or at least that's not why it matters to him; what he pays attention to and what gets him reacting is that she reminds him of the lovers' vows they exchanged. It's a neat way to show where Sigurd's priorities lay.
There was two votes for Paragoning Lachesis, so I went with that. I'll give the Shield Ring to Finn. (he is, indeed, over his average in Def. And everything else).I'm tempted to vote for Dew, but in the interest of efficiency, I'm going to vote for Finn to get the ring for the rest of the chapter and sell it so Lachesis can grab it for the arenas of chapter 2 and 3.
Unless you're planning on giving her the Return Staff so she can get some worth out of her Chapter 2 Paragon?
Edit: and if Finn's not getting the Paragon Ring, I'm voting he gets the Shield Ring. His Def looks hilariously high to me and pushing it over the top sounds great.
(also no Return staff for Lachesis. Ethlyn needs her xp too.)
Ayra's Lover poll is still up: https://www.strawpoll.me/18257218
Now it's a three ways tie between Lex, Holyn and Noish. So if there are people reading this thread who haven't voted yet, you can Make a Difference! (not that there's any rush making the choice in this case...)
I'd forgotten to link to the Chap 2 Music theme arranged piece:
We'd just seized Heirhein.
Sigurd: Nordion should be safe, but Eldigan is still being held in the capital. Furthermore...
Sigurd: I'm hearing that the frontier towns in the central forests are grappling with bandit raids. We can't afford to leave them be.
Oifey: Agreed. It is crucial that we help the locals, that we might convince them we aren't their enemy. In that case, we must ride for the north at once. There's no time to waste. Let's go!
It's nice of Oifey to think of PR while invading a country.
Sigurd talks about frontier towns, so I guess that's another possible explanation. That they're semi independent villages, and that's why Macbeth thought it might be a good idea to loot them...
Chagall: There had better be a good explanation for your behavior, Macbeth!
Macbeth: Er, um... My humblest apologies, Your Majesty! Forgive me, I beg of you! I've already sent the order for Waltz' sellsword unit to move in at once.
Waltz: Bet he's gonna send us in, then 'ave his men turn tail right we need 'em. I'm stayin' put till we see how this plays out. Oi, Beowulf, how 'bout you?
Beowulf: Yeah, I ain't up for this at all, Waltz. That Macbeth swine really rubs me the wrong way. I'm this close to just walkin' off the job.
Waltz: You're a free man, Beowulf. If a job isn't right for you, you're free to quit it. That's the funny thing about mercenaries, innit? Today's pals are tomorrow's foes.
Beowulf: Amen to that. Hopefully we're not gonna end up enemies someday. Wouldn't have a hope in hell against you, would I?
Waltz: Heh... Ain't met anybody in the whole world who can take me!
Famous last words....
There were three neutral cavalries just north of Heirheim who turn enemies and start retreating towards the north-western castle of Anphony.
So we've still got that Bandit problem, and Oifey is cute talking about dealing with it, but we're way too far to get there in time.
So those villages are doomed... unless...
Bard: Bandits? Isn't the Agustrian army doing something about them?
Villager: The army? Hah! That's rich, boy! The army's too busy with their little civil war to deal with our problem. Clearly that's more important than our safety. Actually, that's not all... Rumor is the lord of Anphony himself is pullin' the bandit's strings here.
Bard: Oh, you've gotta be kidding. That's it. That guy's gotta go. I'll go sort out the bandits, okay? Now, how big a reward'll be waiting here for when I get back?
Villager: Still full of hot air, are ya? Just get outta here, wise guy. Nobody here's got the time to listen to you blowing your own horn.
Lewyn: Sylvia?! Damn! Er... I mean... you found me!
Sylvia: Yeah, I found ya! You've had your fun with me, so you're just dumpin' me without so much as a goodbye?
Lewyn: Hey, careful with that tongue of yours! We barely just met here a week ago! We've only been out for dinner for... What, two or three times? You're a dancer. I'm a bard... There's not much else to it.
Sylvia: But... But you called me adorable! That... That really meant a lot to me...
Lewyn: Er... Sometimes I just say things and don't really mean them... Oh, come on! Enough with the tears! Things'll probably get more than a bit rough out there, though. Think you'll be okay?
Sylvia: Yeah! I like it rough!
Lewyn: Geez, she was crying her eyes out just a few seconds ago. It's like she never really grew up...
Lewyn: Er, nothing! Let's get going.
So we get two new auto-recruited units in the middle of the villages. That's why we needed to get to Heirheim in 11 turns, in order to recruit them in time to save all the villages.
He's our third magic unit, coming up in a class that sounds kind of bullshit and only shows up here in the entire game (although it does feature in the opening sequence on one random unit doing a combat example). I've never been entirely convinced he didn't make it up himself.
He's very speedy, with decent Magic and Skill, and specializes in the best (aka the lightest) of the magic types which he starts with a B rank tome for. He's got two skills: Adept and Critical, and with the stats to trigger them often enough you might forget he doesn't have Pursuit.
And he's got a Major Holy Blood in Forseti, the lineage associated with Wind Magic. Which.... what the fuck! What is it with those mages with Major Holy Blood just wandering in the middle of nowhere? They're supposed to be the heirs of noble lineages, according to the setting! This is getting ridiculous!
And this is Sylvia, our Dancer. If you're familiar with any Fire Emblem, you can figure out that she can dance to refresh other units and give them a new action to make in the same turn.
Because the maps are large and the game designers took pity on us, Sylvia's even the best of the Dancer: she can refresh all four units who are side by side with her at one time. Woot! She is adorable!
She's able to fight, and comes with a Slim Sword and the Adept and Miracle skills, to help her out; but she's not much of a fighting unit. Decent Speed base, asides, she's not going to be killing much with those stats and her really sad growth rates. She does have a Bragi Minor Holy Blood - the one associated with Staff - to help out with her HP, Magic, Luck and Res, which, we'll take it, she needs all the help she can get. (a Minor Holy Blood holder is much more credible to be on a stray, random person. It has been a few generations, after all and they're not one person a generation kind of deal).
|Lewyn||50 (90)||10||30||40||30 (90)||20||20||10|
|Sylvia||40 (50)||10||20 (30)||10||10||20 (30)||10||20 (40)|
Yeaah. Dat speed.
Because Lewyn has Major Holy Blood, and because he's one of the few whose pairing we will be in control of, the question with him is much less: what can he bring to a female character's children as a father (lots of speed, Adept and Critical), than: which mothers will let his son be a good user of his Holy Weapon.
Because there's only three women who have a magic user for a son. And because Forseti is one of the best Holy Weapon and you don't want to lose access to it because Lewyn ended up screwing the wrong lady and got a physical unit for a son. That would be kind of dumb.
So they start taking on the Bandits by themselves. You need to move them efficiently, taking advantage of Sylvia's Dance and being careful of the way the woods slow down your move. There's especially a village on the north-west you want to get to fast before it's entirely destroyed, because they're a nice bit of loot in there.
Lewyn needs to trigger Adept or a Critic in order to ORKO a Bandit, and he needs to do that a couple of time to be able to move quickly enough. For now, he's not being cooperative, but Sylvia dances so he can try again.
I love the dance animation and music!
But you gonna have to take my words, because I can't seem to be able to find a simple video of Sylvia's dance routine on the internet to show you.
At least there's the music.
This time I remember to use the seized castle to fix up some of the weapons.