Ha ha -- I never played "Akalabeth", but it was the first computer game designed by Richard Garriott, aka Lord British of Ultima series fame, while he was still in high school (as a school project!). It may have been the first "first-person shooter" D&D type game -- did the review mention that? Anyway, the game eventually sold 30K copies and Garriot netted $150K for his first design effort, which is not bad for a beginner. And of course Ultima ended up being a bit bigger than that...Akalabeth is a randomly generated adventure game. It takes a different tack, and fails to overcome the information limitations in old computers, so all the locations and adventures look and play the same, and there is no sense to the monster and treasure distribution. Which makes it boring.