I am entirely aware of that. It merely heralds their appearance as D&D monsters.
Well lots of people say they had great fun playing under him, so who's to say its bad advice. But then again, lots of people say the same about playing under kevin siembieda, and look how his internet communications turn out. Some people can just make you crawl through the mud and still love it and come back for more, but most can't. And if they write advice based on what works for them, that's quite understandable.Gary's articles on GM tips are always so interesting. Especially as they always seemed to directly contradict a lot of the advice from other articles in later issues of Dragon. I do sometimes wonder what the industry would have been like if Arneson had written all those editorials instead of Gygax.
:Shrug: I'm sure I remember seeing them in the book of artifacts for 2nd ed as well. I'll check this when I get home.Huh. I'm not familiar with any of those magic items, at least by name. It may be because I skipped 1e altogether, going straight from BECMI to 2e.
I had to take a look for myself:So here we are. The prelude is over, the warming up has finished, It's time to begin running this marathon in earnest. At 32 pages and $1.50, they expand yet again. Some terrible color choices here. Pale yellow-green text on bright pinky-orange background does not make for legible teaser text. While the art is better than the last SR issue, there is still extensive amounts of white space on the cover, and the dragon looks somewhat cartoonish. But then again, I seem to remember seeing early 80's books with similar art, so I suspect that style will be with us for quite a while.
I'm not aware of any sort of skulduggery or mischief or spat between Barker and TSR. Near as I can tell, Tekumel was simply eclipsed by player interest in more traditional, High Fantasy settings. But by the time I started reading, Tekumel and Dr. Barker had pretty much vanished from the pages of Dragon. I didn't hear about them until a decade after I started playing D&D.Lots of tekumel stuff. Interesting that easily the best setting stuff in the early days is coming from here. Whatever happened to M.A.R Barker?