Hiding in a snowdrift
Duuude! Take a nostalgia point, that's the first article in this series I can remember reading at the time instead of digging up later.
I was just discussing this game with my younger brother about a week ago. There were parts of the game that were fun, but the man-to-man combat system was horrible because it was all real time, but you could only control one of the six members of your party at once. So, while all the computer-controlled NPCs were shooting you, all but one of your guys just stood there and got shot while one guy had to do everything. Terrible, terrible design decision right there. Space combat was fun, though.Megatraveller 1: The Zhodani Conspiracy brings the RPG to the computer with a level of success similar to the Azure bonds game, creating a huge universe full of things to do and people to kill. As befits the original game, just generating a good set of characters and running them through the careers system can involve hours of mucking around, which they seem to enjoy. Their main gripe, as is often the case, is that save points are annoyingly far apart. You'll just have to suck up the extra challenge that causes.