They're common, but I have no idea where they're stated. It's probably buried somewhere, though.Sleep and Charm are universal undead immunities in 2e, i think there's something else too. Lomion seems to be down and I can't be arsed leafing through hardcopy.
I think you are confusing the Crown of the Void (item new to this book) and the Crown of the Stars (wearable Major Helm introduced in the original box set). The Crown of the Void generates a 10' to 90' sphere of pure air that can't be fouled or stolen. I think Ed hated the breathable air rules.Of note, I feel like we've seen at least three Crowns of the Void in these adventures. I think the Crown (which is a minor helm that allows the wearer to move and act mostly normally) is meant to be a pretty rare item, but they seem common in these rules. Maybe Ed Greenwood didn't like helmsmen being locked down inside the ship.
Ah, that makes sense.Isn't that a Rod of Orbs thing?
Ah, OK. I looked it up and thought I had it wrong, but that makes sense. One problem with PDFs, especially since I don't keep the (for example) Spelljammer Box Set on my tablet when I'm doing one of these, since I need the space for other stuff. I actually try to avoid going too heavy on what I'm looking into, so don't read Spelljammer material as lunchtime fodder while reading a Spelljammer book in a 'formal' way like this, if that makes sense.I think you are confusing the Crown of the Void (item new to this book) and the Crown of the Stars (wearable Major Helm introduced in the original box set). The Crown of the Void generates a 10' to 90' sphere of pure air that can't be fouled or stolen. I think Ed hated the breathable air rules.
Some of this might have been good as Dragon articles perhaps... A lot of the ideas feel like the brainstorming you might get if someone gave you a list of goofy spaceship ideas and asked for an idea or two for an adventure based around each. It's not even complete with that assumption, though.I'm starting to think this book is a compilation of Ed's Spelljammer campaign notes.
Except that it wasn't Spelljammer. It didn't have any of the things that I liked most in Spelljammer. Which is why I hated it then and hate it now: it got all the attention and budget that Spelljammer should've had. Also that dialect it's all written in gets on my nerves to no end.The book contributes to my overall theory that Planescape was Spelljammer done better in so many ways,