I get it, me too. It is my favorite 'standard' fantasy setting (above The Forgotten Realms, Eberron, The Kingdoms of Kalamar, etc...).Not really: I'm mainly enjoying the discussion.
I'm not sure you can say that. It is nothing but an ice-covered region with next-to-nothing there. They might have thought to do that, but I don't think it worked out that way (I don't now why, not able to get the rights from Arneson or whatever). Of course, I am not an expert on this...AFAIK, Greyhawk's Blackmoor is alternate version of the original, isn't it?
I might have 3 copies of these right now (if you are meaning the ones that came with the folio and the orange-boxed set of The World of Greyhawk), I know I have two. If I have extra, you wanna set?it's a pity you can't buy the full sized Darlene poster maps of GH (I managed to lose all three versions I had over the years). AIUI, you can get them in a 'broken up' version from DTRPG, but I'd rather have the original poster sized ones...
I love it: the militant neutrality of the big movers & shakers, and the more mercenary ideals of the general populace lend to a 'easier' time of me setting the stage of adventures. I don't have to worry about big wars, or huge moral issues: it's just "hey, there's treasure there, and money talks in this world. Better beat up some goblins and take their stuff if you wanna get ahead in life!"I don't know anything about Greyhawk.
Ghosts of Saltmarsh is set in Greyhawk yes?
Tell me about Greyhawk.
Lore, opinions, and commentary are welcome.
Totally agree, plenty of room to maneuver various different styles of campaigns. It is excellent for that.As with all settings, there are purists and grognards that'll tell you whatever you do in the setting is wrong, but I find GH much more open to interpretation.
I actually think that Grewyhawk is good for this too. Other than the Twin Cataclysms (Rain of Colorless Fire and Invoked Devastation) that destroyed the two big empires of the time (Suloise and Baklunish), there are all these hints in the modules and supplements of various, powerful ancient Flan individuals who ruled over areas across the Flanaess at different times - some of which were strangely far more recent than I would imagine them to be. Also there are tons of current factions, some which are relatively newly formed, others far older. All of these things combine to make connecting a campaign to them (one or multiple) pretty easy. Plus, with the history as short as it is (only around 1,000-years) there is plenty of room to add one's own.If you like poring over huge histories and throwing in little details and connections to everything, Forgotten Realms is your jam.
I can't speak for Spelljammer but Oerth has two moons: Luna is the larger of the two and is similar to our moon while Celene is a smaller blue-green moon. Luna goes through its phases in 28 days while Celene has a much longer period of either 90 days (folio) or 91 days (boxed set). In the boxed set the year is 364 days so both moons are full once a year on Mid-Summer's night. In the folio a year is 360 days so both are full once every 3 1/2 years alternating between Mid-Summer's and Mid-Winter's night.I haven't seen any mentions of moons in the thread. I do remember that Spelljammer specified that Greyspace was the only Crystal Sphere of the big three with a really non-standard layout: Oerth is the primary, with the sun and other planets revolving around it. And, presumably, the moon.
Yeah, I don't care for these changes either -- especially the Great Kingdom one. I love having an evil, decadent, [fantasy-version-of] Byzantium Empire in the setting.... really didn't like Iuz's 'space filling empire', or the break up of the Great Kingdom...
Given the Great Kingdom has long been unravelling, the Holy Roman Empire does seem like a good parallel; it is falling to rot from within, not invasion from without.I imagine the GK as a bit more of a dark fantasy HRE than something inspired by the Eastern/Byzantine Empire.