🎨 Creative [M&M] Kreuz Control: a thread for my character builds

Kreuzritter

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2500


Carmen Sandiego

PL 10 (150)

Abilities (44)
STR 2 AGI 6 FIT 4 AWA 2
STA 2 DEX 2 INT 2 PRE 2

Powers (11)
cool gadgets: variable +1 (gadgets, 5 pp, extra: continuous +1, flaw: removable) (6)
world traveller: comprehend +3 (understand/speak/read languages) (5)

Advantages (14)
assessment, contacts, defensive roll 4, hide in plain sight, improved defense, improved disarm, improved initiative, improved trip, move-by action, uncanny dodge, well-informed

Skills (47/94)
acrobatics +6
athletics +6
close combat: unarmed +6
deception +8
expertise: geography +8
expertise: streetwise +8
perception +8
insight +8
investigation +8
persuasion +8
sleight of hand +8
stealth +8
technology +4

Defenses (34)
TOU +6/2 DODGE +14 FORT +10 PARRY +14 WILL +10

complications
How in the world could Carmen Sandiego?: Carmen was raised by VILE, and knows she's going against people she saw as family
motivation - responsibility: Carmen Sandeigo steals back cultural treasures from VILE to return to their rightful owners
What in the world is Carmen Sandiego?: Carmen actively keeps it a secret that she has the assistance of Player, Zack and Ivy
Where in the world is Carmen Sandiego?: Carmen is actively sought by Interpol, VILE and ACME
Who in the world is Carmen Sandiego?: Carmen wants to find the secrets of her past
Why in the world is Carmen Sandiego?: Carmen's most persistent frenemies are Inspector Chase Devineaux, and his partner, Julia Argent

Total
abilities 44 + powers 11 + advantages 14 + skills 47/94 + defenses 34 = 150

this year, the infamous sticky fingered filcher of 80's and 90's edutainment was brought back for a new generation courtesy of Netflix. but, in a change from the classic games and shows, this Carmen is an anti-heroine than anti-villain, now opposing VILE instead of running it, stealing from VILE to return their ill-gotten gains to their rightful owners, with her daring and flamboyantly visible heists meant to draw the attention of every police operation in the world down upon VILE's operations

but for old times sake, take it away, Rockapella

[VIDEO]
 

Silvercat Moonpaw

Quadruped Transhuman
Validated User
What's cool is how they've retained elements from more than just the 90s TV show including
Spoiler: Show
the chief being reminiscent of Lynn Thigpen from the game shows, though also communicating through holograms as a nod to the cartoon Chief.
 

Kreuzritter

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2501


Zeta

PL 10 (150)

Abilities (64)
STR 10 AGI 4 FIT 4 AWA 2
STA 10 DEX 0 INT 2 PRE 0

Powers (28)
infiltration unit: elongation +2, morph +3 (humanoids) (17)
NSA funding access: benefit +2 (wealth 2) (2)
synthoid: immunity +11 (age, life support) (11)

Advantages (6)
assessment, hide in plain sight, improved initiative, interpose, move-by action

Skills (31/62)
close combat: unarmed strikes +6
deception +8
expertise: espionage +8
insight +4
investigation +6
perception +8
ranged combat: guns +8
stealth +8
technology +6

Defenses (20)
TOU +10 DODGE +10 FORT +10 PARRY +10 WILL +10

complications
Ahab: Agent Bennet leads the NSA team after Zeta with an intensity that goes beyond mission parameters into near obsession
character witness: the only person who can conclusively prove Zeta's innocence is the incredibly reclusive and paranoid Dr. Zelig
first law: Zeta has chosen to never let any human come to harm through his own action or inaction
gone rogue: a special task force of the NSA has been dedicated towards Zeta's capture and reprogramming
motivation - acceptance: Zeta wants to prove he's not a threat so that he can exist in peace
Ro: Zeta's friend, street-smart partner and mentor in humanity is teenaged runaway Rosalie "Ro" Rowan
termination: the rogue synthoid IU7 has become fixated on destroying Zeta
tin man: Zeta has much to learn about humanity, and even with his disguises, there are often circumstances that give away his robotic nature

Total
abilities 64 + powers 30 + advantages 4 + skills 31/62 + defenses 20 = 150

titular hero of the Zeta Project, a short-lived spinoff of Batman Beyond, Zeta was a prototype android assassin, built by the NSA to infiltrate hostile organizations through holographic disguises and terminate their leaders. however, during one such mission, Zeta was forced to assume his cover identity's life long-term, exposing him not only to the positive emotions of the man's loving family, but that his target was an innocent dupe, causing Zeta to question his own programming and abort the mission, refusing to kill anyone ever again. to the NSA, they only saw that one of their deadlier dirty secrets had gone rogue, with reasonable suspicion it's programming had been compromised.

Presently, Zeta lives a life on the run, accompanied by Ro, a teenaged runaway who has agreed to help her new friend prove to the NSA that he's not a threat to anyone by finding his creator, Dr. Zelig, who is unfortunately a reclusive paranoid who stays on the move himself

Design note: this version of Zeta eschews most of the additional features added to him over the course of his own series, focussing on the notion that Zeta has disabled or outright removed those components usable as an outright weapon
 

Silvercat Moonpaw

Quadruped Transhuman
Validated User
And in a bit of annoying storytelling [SPOILER for last episode]
Spoiler: Show
it turns out Zellig gave Zeta a conscience. The implication seeming to be that Zeta didn't figure out morality on his own, making the whole thing feel cheap.
 

Kreuzritter

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2502


Ironheart

PL 10 (150)

Abilities (28)
STR 10/0 AGI 2 FIT 2 AWA 2
STA 0 DEX 0 INT 6 PRE 2

Powers (56)
Ironheart armor (extras: restricted 2, flaw: removable) (56)
- nanomodular armor assembly: feature +1 (quick change), protection +10 [11]
- Natalie: feature +1 (onboard AI) [1]
- repulsorlift boot thrusters: Flight +8 [16]
- sealed system: immunity +10 (life support) [10]
- sensor suite: senses +6 (radio, infravision, acute/analytical/ranged detect energy, ultrahearing) [7]
- weapon systems: array [23]
- micronode restraints: affliction +7 (hindered & impaired/disabled & immobile, dodge resists, strength overcomes, extras: cumulative +1, extra condition +1, range +1, flaw: limited-degree -1) {21}
- servomuscles: Enhanced STR +10 {20}
- variable repulsor emitter: damage +10 (extras: precise, range +1) {21}

Advantages (5)
eidetic memory, improvised tools, inventor, move-by action, speed of thought

Skills (27/54)
close combat: power armor +8
expertise: science +8
insight +6
investigation +8
perception +6
ranged combat: power armor +10
technology +8

Defenses (34)
TOU +10/0 DODGE +10 FORT +8 PARRY +10 WILL +12

complications
can't talk, busy: Ironheart prefers to focus on the work at hand, to the detriment of her social skills
forever seeking me: Ironheart has PTSD from being nearly killed by Thanos
heart of iron: Ironheart's pride and refusal to see anyone else hurt can push her to take rash action while pushing away those closest
motivation - make the path: Ironheart doesn't want anyone else to live in fear or lose loved ones
my own lab: Ironheart has to juggle her heroics with her ongoing work at MIT

Total
abilities 28 + powers 56 + advantages 5 + skills 27/54 + defenses 34 = 150

a teen supergenius prodigy who'd lost both her stepfather and best friend to gun violence, Riri Williams caught the attention of Tony Stark when during her grad work at MIT, she reproduced one of his earliest model Iron Man suits with the intent of becoming a superhero herself. However, Tony's plans to mentor her were derailed due to the second Civil War crossover, and Riri, now using a top-shelf armor built from Tony's own labs, had to fly solo as Ironheart, with mixed results on her own, but she soon found a place among the current version of the champions

more recently, Riri's armor was destroyed and herself nearly killed by the mad Titan Thanos, prompting her to create a new armor for herself from scratch, and re-evaluate her methods and place in the greater marvel universe.

this was a tricky build, as I only know the character through her appearances in Champions, and what few issues there are of her current, supposedly more nuanced ongoing series
 

Kreuzritter

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2503


Honey Badger

PL 7 (105)

Abilities (44)
STR 2 AGI 4 FIT 6 AWA 2
STA 6 DEX 0 INT 0 PRE 2

Powers (15)
claws: Damage +2 (strength based, extras: improved crit) (3)
animal senses: senses +5 (acute/accurate/ranged/tracking olfactory) (5)
healing factor: regeneration +5 (5)
no pain: immunity +2 (pain effects) (2)

Advantages (16)
disarming, improved initiative, hide in plain sight, improved trip, move-by action, sisdekick 9, takedown, uncanny dodge

Skills (18/36)
athletics +4
acrobatics +4
close combat: claws +4
perception +6
insight +6
intimidation +6
stealth +6

Defenses (12)
TOU +6 DODGE +8 FORT +8 PARRY +8 WILL +6

SIDEKICK:
Jonathan The actual Wolverine

PL 4 (45)

Abilities (12)
STR -2 AGI 2 FIT 2 AWA 2
STA 4 DEX 0 INT -2 PRE -2

Powers (19)
healing factor: regeneration +5 (5)
mean ball of hair, teeth and claws: damage +4 (4)
small: Shrinking +4 (extras: innate, continuous +1, flaw: permanent -1) (9)
universal translator: feature: allows speech) (1)

Advantages (2)
move-by action, startle

Skills (10/20)
close combat: unarmed +2
insight +4
intimidation +10
perception +4

Defenses (2)
TOU +4 DODGE +4 FORT +4 PARRY +4 WILL +4

complications
actual wolverine: Jonathan has no opposable tumbs, cannot normally talk, and is obviously a wolverine
motivation - Girl's best friend: jonathan is the beloved pet of Gabby Kinney, aka Honey Badger

Total
abilities 12 + powers 19 + advantages 2 + skills 10/20 + defenses 2 = 45


complications
besties: Honey Badger is friends with Deadpool. 'Nuff Said
big sis: Honey badger cares for her surviving big clone-sister, Bellona
hope you survive the experience: Honey Badger is an X-men affiliated character, tasked to protect a world that hates and fears her for being a mutant
just a kid: Honey Badger is a child, and will act as such
motivation - Responsibility: Honey Badger doesn't want anyone to suffer as she and her sisters suffered
no matter what: Honey Badger holds X-23 to her promise to never leave her alone

Total
abilities 44 + powers 15 + advantages 16 + skills 18/36 + defenses 12 = 105

First appearing in 2016's All-New Wolverine, Gabby was the youngest of four clones created by Alchemax from the DNA of Laura Kinney, better known as X-23, and then assuming the mantle of Wolverine. escaping from the facility, Gabby and her sisters sought Laura out in hopes of being truly free of not only Alchemax, but a degenerative condition stemming from being clones. sadly, two of Gabby's clone sisters perished before either of these could happen, while her surviving big sister, Bellona, entered the employ of Kimura one of Laura's greatest enemies, who had arranged the entire incident, in hopes Kimura would leave Gabby alone in return.

quickly taking to Laura as her new big sister/mother figure, Gabby would accompany her on many of her adventures, which resulted in her adopting an actual Wolverine, Jonathan, who had escaped from an illegal animal testing facility, becoming friends with Deadpool, and gaining the codename Honey Badger from her elder 'brother' Daken, because "you're sweet and you have claws"
 

LoneWolf23

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Hey, just wondering, have you done Champions' villain prankster team C.L.O.W.N. already, or do you plan to at some point? I'd love to use them in a Game.
 

Kreuzritter

Registered User
Validated User
2504


Lemillion

PL 10 (150)

Abilities (36)
STR 10 AGI 4 FIT 4 AWA 2
STA 10 DEX 0 INT 0 PRE 4

Powers (63)
High density: enhanced STR +8, enhanced STA +8 (32)
Groundslip: Teleport +2 (extras: change direction, turnabout, flaw: lemillion must be in contact with solid ground -1) (4)
kingdom of the blind: senses +4 (accurate/ranged/radius mental sense) (4)
Permeation: insubstantial +4 (extra: precise) (21)
polyglot: comprehend +3 (understand/speak/read languages, flaw: limited-modern earth languages only -1) (3)

Advantages (11)
assessment, improved disarm, improved initiative, inspire 2, interpose, leadership, move-by action, takedown 2, well-informed

Skills (19/38)
close combat: unarmed +6
expertise: journalism +8
insight +8
perception +8
persuasion +8

Defenses (20)
TOU +10 DODGE +10 FORT +10 PARRY +10 WILL +10

complications
everyone's hero: everyone knows that Lemillion is Mirio Togata, Belgian boy reporter turned hero-at-large
motivation - doing good: Lemillion is relentlessly cheerfully helpful and wants everyone else to feel like a million
kingdom of the blind: although he's largely trained himself to compensate, Lemillion is still bereft of his senses while insubstantial
Oh dear: Lemillion's powers normally does not extend to his clothing, and off-duty use of his powers can leave him naked

Total
abilities 36 + powers 64 + advantages 11 + skills 19/38 + defenses 20 = 150

a blatant character transplant, adapting the character from the manga series My Hero Academia for a setting agmostic build, playing up his resemblance to beloved comics icon Tintin, in that Mirio was also a boy reporter from Belgium (albeit with Japanese ancestry), who towards the start of a surely meteoric career, Mirio was exposed to something on his adventures that allowed him to alter his density at will, a power that took him quite some time to master before he became the country's resident superhero when he's not being a globe-trotting do-gooder
 

Yeoman

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Validated User
a blatant character transplant, adapting the character from the manga series My Hero Academia for a setting agmostic build, playing up his resemblance to beloved comics icon Tintin, in that Mirio was also a boy reporter from Belgium (albeit with Japanese ancestry), who towards the start of a surely meteoric career, Mirio was exposed to something on his adventures that allowed him to alter his density at will, a power that took him quite some time to master before he became the country's resident superhero when he's not being a globe-trotting do-gooder
Course, if it was a canon build, PL 10 seems a little low for a guy who was considered contender for one of the best heroes in Japan once he graduated. And considering his fight with that arc villain and that he blew through class 1-A like they were nothing, that kinda supports that.
 
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