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🎨 Creative [M&M] Kreuz Control: a thread for my character builds

Pax Chi

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2680


Orrad

PL 10 (150)

an alien soldier released from his tour of duty to explore the cosmos, Orrad eventually found his way to Earth, where he became a superhero. However, while Orrad was mostly welcomed with open arms, many, many other aliens weren't so fortunate, finding themselves hunted, exploited and even murdered by fearful humans. Realizing humanity can do better, Orrad and his human friends started METE, the Metropolitan Extra-Terrestrial Enclave, an organization dedicated to peaceful contacts between earth and other worlds
Now this guy's a fun concept, essentially being classic Mar-Vell with an emphasis on his battlesuit, none of the "infiltrator" concept, and a focus on actually helping human/alien relations. Which is something I kind of wish comics would touch on a little more, the idea of Earth having to deal with intergalactic relations, having ambassadors from space visit Earth, etc. And there's plenty of character hooks if his complications are anything to go by.

It's a shame I haven't seen this guy in any of the more recent Champions books I own. I'm curious what book(s) he appears in?
 

Yeoman

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Now this guy's a fun concept, essentially being classic Mar-Vell with an emphasis on his battlesuit, none of the "infiltrator" concept, and a focus on actually helping human/alien relations. Which is something I kind of wish comics would touch on a little more, the idea of Earth having to deal with intergalactic relations, having ambassadors from space visit Earth, etc. And there's plenty of character hooks if his complications are anything to go by.
We've got a bit of that in the background of the Crinosverse these days. With the sheer amount of alien invasions and super tech, Earth is taking it's first steps into interstellar travel, and has an ambassador to the Lor Republic.

And the US may have it's own ship at this point after President Steve Rogers commandeered the HMS Voyager. Though he may have returned that to the Lor.
 

Kreuzritter

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2681


Doc Digital

PL 10 (150)

Abilities (52)
STR 4 AGI 4 FIT 4 AWA 2
STA 4 DEX 0 INT 6 PRE 2

Powers (35)
optical implant: senses +1 (infravision) (1)
personal force field module: Protection +10 (extra: impervious +1, flaw: removable) (16)
synaptic disruptor: affliction +10 (daze/stun/incapacitate, will resists, extras: cumulative +1, range +1, flaw: easily removable) (18)

Advantages (12)
benefit 5 (wealth 5), contacts, eidetic memory, improvised tools, inventor, skill mastery 2 (science, technology), well-informed

Skills (37/74)
expertise: science +14
insight +8
investigation +10
perception +8
ranged combat: high tech weaponry +10
technology +14
treatment +10

Defenses (14)
TOU +14/4 DODGE +6 FORT +8 PARRY +6 WILL +12

complications
design flaw: Doc Digital's cybernetics make him vulnerable to electric and magnetic effects
love of my life: Doc Digital is a devoted husband to his wife Tricia
motivation - responsibility: Doc Digital believes only he is fit to see humanity through the coming techno-future changes
never again: Doc Digital is absolutely terrified of being crippled again
secret identity: no one suspects that reclusive billionaire genius Dr. Victor Blackwell is secretly Doc Digital

Total
abilities 52 + powers 35 + advantages 10 + skills 37/74 + defenses 14 = 150

A brilliant mind who earned multiple doctorates, his own business and a loving wife, Dr. Victor Blackwell was nearly ruined by a debilitating genetic condition that would have left him a prisoner in his own body, meeting a slow, horrible and humiliating death before he turned 30. Blackwell turned his mind to the science of cybernetics, literally rebuilding himself, with steel and plastics replacing traitorous flesh and bone. born anew, Victor also became an avowed transhumanist, believing he was but a taste of things to come, and that as such a man, it was his duty to usher in and guide the future he now believed in. Organizations like PRIMUS hoarded miracles of science like misers, while those like VIPER abused it at every turn in cruel, petty and wasteful displays. only Blackwell, now adopting the alias of Doc Digital, could be trusted to shepherd the coming transhuman revolution. to this end, he gathered followers under his organization of Digital Control, with the most powerful of his early converts forming Cy-Force, Digital Control's first group of super-agents

a more traditional mastermind, Doc Digital is almost never in the field alongside Cy-Force, either running mission control from his headquarters or at most, running overwatch from whatever super-vehicle the team is using
 

Kreuzritter

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2682


Interface

PL 10 (150)

Abilities (60)
STR 6 AGI 4 FIT 4 AWA 4
STA 10 DEX 0 INT 2 PRE 0

Powers (48)
ESP: senses +6 (accurate/acute/radius/ranged detect minds) (6)
Mental powers: array (34)
- neural overload: Damage +8 (extras: range +2, will resists +1) [40]
- neural override: Affliction +8 (entranced/compelled/controlled, will resists, extras: cumulative +1, range +2) [40]
- neural scan: mind reading +8 (extras: cumulative +1, effortless +1) [40]
technopath: comprehend +2 (machines), communication +1 (extra: subtle, flaw: limited-machines only -1) (8)

Advantages (2)
improved initiative, move-by action

Skills (22/44)
close combat: unarmed +10
insight +8
investigation +8
perception +8
technology +10

Defenses (18)
TOU +10 DODGE +10 FORT +10 PARRY +10 WILL +10

complications
apotheosis: Interface despises those parts of herself that are still human, and wants to be become fully mechanical
design flaw: Interface's cybernetics make her vulnerable to electric and magnetic effects
more machine than woman: Interface is an obvious cyborg
motivation - Power: Interface wants to control the world's technology, and then remake society in her image
worm: Interface is secretly using her powers to manipulate Cy-Force to her own ends

Total
abilities 60 + powers 48 + advantages 2 + skills 22/44 + defenses 18 = 150

a sociopathic mentalist, Carol Chambers eventually discovered that her psychic abilities included technopathy. Hearing about the advanced AI Dr. Blackwell's company was supposedly working on, Carol hit upon the belief that by communing with it, the experience would further unlock and amplify her technopathy. However, when Doc Digital thwarted Carol's attempt to infiltrate his lab, the two actually hit it off, with Carol eagerly volunteering her abilities to the doctor's cause, in return for a more conventional apotheosis, replacing much of her body with cybernetics as possible. there is no carol now, there is only Interface, and it is her will that enables Cy Force to stay so loyal, as she subtly coaxes Doc Digital to further ambition and to 'embrace perfection'...
 

Kreuzritter

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2683


Tin Man

PL 10 (150)

Abilities (32)
STR 6 AGI 4 FIT 4 AWA 0
STA 10 DEX 0 INT 0 PRE 0

Powers (68)
big fella: growth +4 (extras: continuous +1, innate, flaw: permanent -1) (9)
cybereyes: senses +2 (infravision, ultravision) (2)
hydraulic muscles: Leaping +4 (4)
Power axe: Damage +6 (str-based, extra: range 12, flaw: removable) (15)
reflective coating: Damage +10 (extras: reaction-hit by non-electric energy attack +3, range +1, flaws: limited-must attack trigger attacker -1, limited-damage value of triggering attack -1, uncontrolled -1) (20)
questionite armor plating: Protection +4 (extra: impervious 14) (18)

Advantages (4)
close attack 2, improved initiative, move by action

Skills (28/56)
expertise: Wilderness survival +8
expertise: police +8
insight +6
intimidation +10
perception +6
ranged combat: power axe +8
ranged combat: reflective coating +10

Defenses (18)
TOU +14 DODGE +6 FORT +10 PARRY +6 WILL +10

complications
design flaw: Tin man is particularly vulnerable to electric effects
mighty machine: Not only is Tin Man unable to disguise his size and cybernetics, he's incapable of interacting normally with humans
motivation - devotion: Tin Man has been mentally programmed by Interface to be Doc Digital's most loyal follower
not just an empty kettle: Tin Man resents being seen as a mindless machine or dumb muscle

Total
abilities 32 + powers 68 + advantages 4 + skills 28/56 + defenses 18 = 150

a veteran officer in the Royal Canadian Mounted Police, Martin Gibson was subjected to countless hours of cruel torture when he was captured by a domestic terrorist group, so grievous and terrible that when he was rescued, the doctors all admitted his imminent death would be a blessing. all, except for Dr. Victor Blackwell. taking Martin to his own private facilities, he literally rebuilt the man while Interface secretly reshaped his mind, turning him into a literal giant of an enforcer and bodyguard for Doc Digital. Martin in unaware of Interface's work, only caring that he's been given a second chance, which he intends to use as Doc Digital's most loyal follower, Tin Man
 
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Kreuzritter

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2684


Lightshow

PL 10 (150)

Abilities (36)
STR 2 AGI 6 FIT 2 AWA 0
STA 6 DEX 0 INT 0 PRE 2

Powers (62)
cybereye: senses +2 (infravision, ultravision) (2)
neural connection: senses +1 (mental link with soundcheck) (1)
Photonic aura: Protection +4 (extra: sustained +0) (4)
Photonic capacitor: immunity +10 (light effects) (10)
Photonic lift: Flight +6 (12)
Photonic generator: array (33)
- holographic broadcast: illusion +10 (visual, extra: independent +1) [30]
- laser beam: Damage +10 (extras: multiattack +1, range +1) [24]
- optical flash: affliction +10 (vision impaired/disabled/unaware, fort resists, extras: cumulative +1, cone area +2, flaw:
- strobe light: affliction +10 (daze & vision impaired/stun & vision disabled/incapacitated, dodge resists, fort overcomes, extras: cumulative +1, extra condition +1, range +1, flaw: sight-dependent -1)

Advantages (2)
language (ASL), move-by action

Skills (24/48)
expertise: Lighting design +8
expertise: light sciences +8
insight +4
perception +4
persuasion +8
ranged combat: Photonic generator +10
technology +6

Defenses (26)
TOU +10/6 DODGE +10 FORT +12 PARRY +10 WILL +8

complications
Light without sound: Lightshow is completely deaf, and can only hear through Soundcheck
lights out: Lightshow is dependent upon strong light to maintain herself, and thus weak vs darkness effects
motivation - acceptance: Lightshow wants to live happily with Soundcheck
My song: Lightshow is utterly, and mutually devoted to Soundcheck, and hurting him throws her into blind rage
shiny: although she can disguise it far easier than the rest of her team, Lightshow is still an obvious cyborg
sunny: due to various factors, Lightshow's mind is childlike, making her curious and easily trusting

Total
abilities 36 + powers 62 + advantages 2 + skills 24/48 + defenses 26 = 150

One of the single best lighting designers in the entertainment industry, Felicity Andrews found her career cut short when her boss' short-sight greed and arrogant micromanaging caused a terrible explosion, and explosion she knows she'd only survived thanks to her moody yet soulful co-worker, Doug Carmichael. But survival was about it. Felicity and Doug's bodies were ruined beyond hope of recovery, left to rot as blind and deaf vegetables. that is, until they found themselves in the care of Doc Digital, who rebuilt their bodies with state of the art cybernetics, bodies energized by the disaster, granting her control over light and him over sound. Not that Felicity particularly cares. all that matters to the newly dubbed Lightshow is that this rebirth has given her and Doug, now Soundcheck, the courage to confess their feelings and embrace the love they have for each other
 

Kreuzritter

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2685


Soundcheck

PL 10 (150)

Abilities (12)
STR 4 AGI 4 FIT 2 AWA 2
STA 10 DEX 0 INT 2 PRE 0

Powers (83)
Carmichael Stratocaster: array (extra: restricted 2, flaw: easily removable) (22)
- Aural Projection: illusion +10 (sound, extra: indepenent +1) [20]
- bass cannon: Damage +10 (extras: range +1, linked: affliction +10 [hearing impaired/disabled/unaware, fort resists, extra: range +1, flaw: sense depependent -1]) [30]
- deep vibes: Weaken TOU +6 (extras: affects objects +1, range +1, linked: damage +6 [extra: range +1) [30]
- guitar solo: affliction +10 (hearing impaired & vulnerable/hearing disabled & defenseless/incapacitated, fort resists, extras: range +1, cumulative +1, extra condition +1, flaw: sense dependent -1) [30]
- rock concert: affliction +10 (hearing impaired & vulnerable/hearing disabled & defenseless, fort resists, extras: cone area +2, cumulative +1, extra condition +1, flaw: limited degree -1, hearing dependant -1) [30]
- Sonic boom: move object +10 (extras: cone area +1, damaging +1, flaws: limited-away only -1, range -1,linked: affliction +10 [hearing impaired/disabled/unaware, fort resists, extra: range +1, flaw: sense depependent -1]) [30]
cyber-body: Enhanced STR +4, enhanced STA +10, enhanced AGI +4 (36)
Doppler shift: Teleport +5 (extra: extended +1) (16)
- altered frequency: Insubstantial +3 [15]
living sound: immunity +10 (sonic effects) (1)
neural connection: senses +1 (mental link with lightshow) (1)
sound system: senses +6 (accurate radio, accurate hearing, ultrahearing) (6)

Advantages (6)
fascinate (music), inventor, language (ASL), move-by action, skill mastery 2 (sound, technology)

Skills (27/54)
expertise: musician +8
expertise: sonic sciences +8
insight +6
intimidation +8
perception +6
ranged combat: Carmichael Stratocaster +10
technology +8

Defenses (22)
TOU +10 DODGE +10 FORT +12 PARRY +10 WILL +8

complications
downbeat: Soundcheck is incredibly morose and pessimistic
motivation - acceptance: Soundcheck wants a happy life with Lightshow
my light: Soundcheck is utterly, and mutually devoted to Lightshow, and harm to her throws him into a blind rage
sound without light: Soundcheck is completely blind, and can only see through Lightshow's eyes
stealing second: Soundcheck is increasingly aware of Fastball's friendship with lightshow
walking stereo system: unlike Lightshow, Soundcheck is an obvious cyborg

Total
abilities 12 + powers 83 + advantages 6 + skills 27/54 + defenses 22 = 150

a skilled but underconfident musician, Doug Carmichael turned his soulful artistry to sound design, while pining for his co-worker, Felecity Andrews, never finding the courage to tell her how he felt. But then their boss' short-sight greed and arrogant micromanaging caused a terrible explosion, and the last thing Doug remembers of that life was hurling his body on top of Felicity's in deperaste hope to save her. But while the duo survived, it was far from miraculous. Doug and Felicity's bodies were ruined beyond hope of recovery, left to rot as blind and deaf vegetables. that is, until they found themselves in the care of Doc Digital, who rebuilt their bodies with state of the art cybernetics, bodies energized by the disaster, granting him control over sound and her over Light. Not that Doug particularly cares. now he's an inhuman freak of living sound trapped in a walking stereo, still blind to the world. the only upshot is rebirth has given him, the newly dubbed Soundcheck, and Felicity, now Lightshow, the courage to confess their feelings and embrace the love they have for each other
 

nexus

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Cy-Force was a favorite of mine, back in the day. Sadly they met a dark fate in the course of the campaign. Sold out to Mechanon by Interface and brought to "full perfection" (basically turned into fully mechanical zombies) as his foot soldiers. Even more than shame as they could have easily have been odd but genuine heroes.
 
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