IC Metamorphosis Alpha

DavetheLost

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#1
Life in the village is usually comfortable if simple. Hunters range the forest for game, others gather plant foods or tend garden plots. A small river flows by and provides fish to eat and water to drink. A palisade keeps dangerous creatures from wandering into the village, but they are few in this area.

There are a couple of other small villages known. They are much the same as your home village so brave between villages is not frequent. They are not hostile, but not close friends either.

The big excitement comes twice a year when a trading caravan of Chook Riders passes by on their regular passage. These traders ride giant pack birds and bring the village metal and other goods which they cannot produce themselves in exchange for food, leather goods and weavings. Occasionally a villager will join the Chook Riders in their wanderings.

Life unfolds in a steady turning of the seasons. Nothing has changed in a generation or more. Until now. The faithful river is shrinking. The steady flow of water is lessening. Already the stream is shallower and narrower. Fish are easier to catch as they move into the remaining pools, but something is not right. The village crops are not in danger, the season has been rainier than usual.

The village shaman is growing increasingly concerned. "This is a grave situation," he says. "Someone must travel to the home of the spirits of the river and ask them to restore its flow."
He turns to you for aid.

It is time to make your preparations and set your course. What do you do?
 

MonsterMash

Are you mochrieing me?
Validated User
#2
Heindiss packs his travelling food and fills his gourd with water and checks his weapons and armour in preparation for the trip.

"Shall we simply follow the river upstream to start with?" he asks his companions.
 
#3
Hammer observes the gathering humans from where it resides, inside a burrow near the village's entrance. It had been here for a few years now, offering it's help in exchange for company.

Intrigued the Spider sends a questioning telepathic message that asks if it can come too.

Bored...Can help carry...Eat Bad guys...Can I come?
 

tomas

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#4
Gab nodded to Heindiss as he answered, "That is the most logical step. Let's talk with hunters who have travelled upstream to find out if it is best to stay on one side or the other."
 

Unka Josh

Social Justice Game Dev
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#5
Heath gathered her supplies for travel, food, armor, an overly-large hammer. Bags, as well, for she could carry much more than she had.

"The river makes sense," she said. "Do we have any special supplies for the spirits? Food they like to eat or anything?"
 
#6
Hammer shuffles out of its burrow and repeats its question, making sure that all those gathering receive it's telepathic message.

Bored...Can help carry...Eat Bad guys...Can I come?

To the Shaman it enquires Anyone been to the water source before?
 

MonsterMash

Are you mochrieing me?
Validated User
#7
Heindiss replies to Hammer "yes you can come."

"Lets get together some extra equipment we might need. We better take rope, animal snares, spare bags to carry anything we find".
 

DavetheLost

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#8
The shaman replies to Hammer, "No. No one from the village has been to the beginning of the river. I don't know what you will find there."

The hunters have not travelled far up or down the river. They report that both sides seem much the same. It can be crossed at occasional shallows or narrow points. They recommend not trying to cross where it is wide and deep as large predators can lurk bent the surface. In swampy areas can be found hissers with their paralyzing tentacles and the green death. The green death is one of the most feared hazards of the river. It is slimy and will dissolve flesh turning it into more slime. It can be hard to see among the rocks and mud.
 

DavetheLost

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#10
yes, there is a small tribe of amphibian humanoids about half a day's walk upstream. They trade during the warmer times, in winter they are not there. That is about as far upriver as any has gone.
 
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