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IC [MtAw] War on the Iron Pyramid

The Tim

God-Machinist
Validated User
Lemuria, NY — July 22nd — Monday Morning

While college kids don't usually live in Lemuria, the summer quiet does extend to it. By July, people heading to upstate summer places have mostly settled in and the pace of the city has reached its slowest. It'll start picking up again in August, not that it ever reaches a truly hurried pace. After all, people used to come to live in Lemuria because they didn't want to deal with hurried paces—it is less of a city than a knot of suburbs and commuter communities tied around the historic town.

It isn't the pace of the place that makes the Pentacle dump its hotter heads there for a chance to 'cultivate wisdom'. Each member of the current crop has been taken to the real reason: Lemuria's fully picked over and documented Mystery. The Eye's Gateway stands in a fallow field, promising passage to those who recite the oath of abasement upon it. Passage is evidently to a stretch of farmland in Germany. When she takes new arrivals to see it, the Bridge smiles and says, "I consider it hopeful—it shows that the Exarchs are as incompetent as any executives." Beyond being a dubious symbol of the folly of the enemy, it has been the only thing of any mystical importance in Lemuria as far as anyone can remember.

Until this morning. It is an itch. A pressure in the air with no clear method of release. As soon as the new mages of Lemuria wake up, it nags at the edges of their awareness. Whatever it is. Hints of it waft off of stock tickers on the news. Mobile banking apps cause a moment of strange recognition when loaded up. Cash doesn't do anything, but debit cards from AME Financial—whose main branch sits in the heart of what passes for downtown in Lemuria—definitely do.

But life isn't all Mysteries. Not even for Mages. As the start of bankers' hours approaches, what is everyone up to?
 

Rook S.

scritches make me floof!
RPGnet Member
Validated User
It's the morning after the third night of a one-night stand, and Douglas Bright wheedles her a bit to call in, but she's hearing none of it--her manager is a three-inch prick, she tells him, and would demand a doctor's note. She showers first, dresses and is gone, bagel in hand.

What's her name? "Angel" is what he's been calling her, at her request, matching the polychrome wings tattooed across her back and shoulders. Her legal name is on her prescription bottles. Ariel Pryce. Cute.

Douglas takes a lazy shower, throws on his Friday night party clothes (in-unit washer/dryer so at least they're clean), and calls a Cab of Shame to the impound lot to pick up his car where it's no doubt been towed. Not for the first time, he wishes he'd petitioned the Order for a Sleepwalker aide, back when anyone would have paid attention to his petitions.

On his way out he leaves a note:
If I haven't called you by the time you read this, it'll be because you didn't give me your number before you left and Google failed me in my hour of need. I had a hell of a good time, Angel. Call me?
(212) 555-4368
Douglas
 

Kath

The Furthest Away
RPGnet Member
Validated User
Cassandra enjoys a lazy breakfast in the hotel restaurant, tucking into the pastries and hot food on offer. She chats idly with Alison, the young woman whose job it is to refill the coffee, asking her advice about the merits of renting in various areas of town.

After breakfast, she decides to head out to get to know Lemuria a little better, with a view to finding a more permanent base of operations. Kamlesh is on the concierge desk that morning, and gives her a tourist map of the town, as well as a description of the different areas of the city. Cassandra listens intently, wanting to find a nice part of town to stay in - but she's also planning a second tour to find what ley lines there are, and if she can find a rental property on top of one (but still only in a nice area; some things aren’t worth compromising over).
 

Gareth3

Registered User
Validated User
Ness wakes up on a futon on floor of a huge, empty house. The kitchen has all the most fashionable appliances, but not even a chair. Ness eats breakfast leaning against the kitchen counter, the neighbouring house just a few feet away through the window. Once he finishes and washes up he drives into Lemuria proper, sighing at the inconvenience. Kumari is such a pure bedroom community it's as if someone arranged it that way for occult purposes. Can't even buy a can of Coke inside it, let alone meet with like-minded exiles. Bridge wasn't saying much about the others, but she mentioned something about the hotel. After an annoyingly long drive, Ness arrives and heads straight to the hotel bar, typically quiet for a weekday morning. As he talks to the bartender he steers the conversation towards recent arrivals.
 

Naxuul

Emo hair power!
Validated User
Akia has been awake since 3 AM and has already reached her self imposed limit of five cups of coffee for one day, so she has moved on to that herbal tea her aunt insists will make her calm(but cut with Red Bull because she doesn't want to be that calm). She absent mindedly eats some cold lo mein from last night and puffs on a vape pen, wishing it was a real cigarette, while searching the internet for news and information on Lemuria. Sure it's West Asscheek Nowhere, but she's sure it has to have something more than a one way ticket to Germany. Every town has to at least have a haunted house or a legend of a man bat in the woods or some alien abductions. It can't possible be all this mundane.
 

The Tim

God-Machinist
Validated User
Lemuria's impound lot is just the homegrown towing company's lot. It is right beside the police station on the main road, before the historic district comes into view, where property is cheaper. Well cheaper relative to here, it is likely all cheap from the POV of Douglas. The person manning the impound lot desk is a reedy teen girl who clearly thinks the whole thing is hilarious. Beside her there is an older guy—at a guess her father or uncle based on family resemblance and age gap—working. He's clearly a tow truck driver as well, plus the person who can actually get the car out of the lot once Douglas settles up with Bethani at the front desk.

"We can take any type of payment," Bethani says with minimal enthusiasm as she presents a pay terminal overrun with payment method stickers.


At the Apollo, Cassandra is getting a run down on neighbourhoods. "Now, Seaton Hill is no doubt the nicest. But it is expensive and the people who live there," Kamlesh clucks his tongue instead of actually describing the people. "There's also the area I live in. Lots of good restaurants there." In the bar at the Apollo, Ness gets the attention of Alison, who is one for idle chatter, but raises an eyebrow at the topic of new arrivals. "Always people flitting in and out—short term assignments at colleges in the area, people thinking it'll be good for commuting. If you want to meet other people new to the area, steer clear of the church mixers and the bars. The library and attached theatre has good events, and lots of other useful things for new arrivals. That's where I'd say new folks to town are thickest on the ground."


Lemuria crops up in the news rarely—asides when talking about Ithaca usually. It has a few entries in business announcements; there's a few regional headquarters left over from the days when Lemuria had a relatively important freight train hub in it. The thing still runs, though not as much as before. The main train yard for that line also hosts a number of local haunting and disappearance stories—though given it was essentially an easily accessed expanse of track that freight trains used to hurtle down with minimal warning this isn't shocking. In the 80s after the mayor at the time's teenaged son died taking a shortcut across it, proper gates went up. It also spiked the stories of hauntings from there—it featured in a segment on hauntings in the early aughts, but after the stories seemed to settle in the standard rut which is the easiest parts for Akia to find.

More recently, about a year and a half ago there were some disturbing animal deaths in the woods. Shredded, partially eaten animals—domestic, wild, and farm—strewn about with what a forestry worker described as "total abandon". However, they stopped as suddenly as they started, without being picked up anywhere else nearby. The last piece—really just a paragraph—on it suggests that a person did it and that they moved away; the clear implication being that it was bored college kids who took things much too far.

OOC:
If you're doing a more thorough lookup, a roll of Intelligence + Investigation or similar would be in order. If you are trying to get deep into the town's business, it would be a roll that generates a Clue potentially. But there's only so much desk research that's doable to get at that.
 

squidheadjax

Social Justice Cultist
RPGnet Member
Validated User
Sangita is already off to see her first patient of the day's rounds, a woman with dementia so advanced that even her family can only manage the basics of self-care with her. And she's starting to suspect that at least some of the patient's 'accidental' injuries are in fact being caused by her son-in-law. But as usual, she bandages up the various wounds that the woman can't remember getting, and once bandaged she secretly heals her outright to ease at least some of the suffering. It'll be soon for her, and then maybe she can snag Akia to help her resentful ghost get a measure of peace... or justice.

She gets that odd twinge as she checks the agency app to make sure the family's payment went through, and turns on the radio to listen for news that might resonate with the strangeness as she drives the agency's little pink car to her next stop. Just one more this morning, a bachelor in his 30s who needed foot surgery and is thoroughly embarassed that he needs help showering.
 

Kath

The Furthest Away
RPGnet Member
Validated User
Cassandra asks Kamlesh for restaurant recommendations, scribbling the names down on a scrap of paper. As they chat, she catches sight of a television in the rear of the lobby - and something strange about the financial news ticker catches her eye. Cassandra finishes talking to the concierge (after thanking him for his help), and makes to leave the Apollo. Maybe interesting things do happen here after all, despite everyone's dire warnings of interminable tedium? she wonders, not entirely convinced by her train of thought.

As she heads for the exit, she sees Ness talking to Alison at the bar. She blinks in surprise, wondering what another one of the Wise is doing here. She catches Ness’s eye, and waits for him to finish his conversation, curious to find out why he's here, and if he's noticed anything odd this morning.
 

Rook S.

scritches make me floof!
RPGnet Member
Validated User
"We can take any type of payment," Bethani says with minimal enthusiasm as she presents a pay terminal overrun with payment method stickers.
The teenager's amusement at Douglas' expense actually makes him feel less self-conscious, not more. With a flourish, he sorts through his credit cards for a Diner's Club Carte Blanche from Canada, with a 14-digit number on the front instead of 16. "Any type of payment?" he asks, and swipes it.
 

The Tim

God-Machinist
Validated User
Lief Turgis is as shamefaced as ever when Sangita arrives. In addition to being embarrassed about the need for help showering, he's clearly taken down a photo or two from his extensive bookshelf. The two foot tall statue of a naked woman riding a chariot pulled by giant cats, however, has not been moved or covered at all, remaining in a relatively prominent place. His big Maine Coon is perched on a shelf that forms a terminal point of wall mounted cat furniture and walkways.

"Not much longer until I'll be able to do this on my own again," Lief says, as he's said every time.


With the sort of sigh only a teenager can manage, Bethani takes Douglas' card, swipes it, and hands it back along with a receipt. "Thank you for choosing Lemuria Towing for your car towing and storage needs," she says.
 
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