From May 20 through June 3rd, there is to be no discussion of US politics. All existing threads on the subject will be closed. People can start new ones once the hiatus is over. See the thread in Trouble Tickets for more info.
Happens to experienced designers, too. I finally figured out that I work best under tight constraints. If you said "Kevin, design me a game," I'd flounder uncertainly and never produce anything. If you said "Kevin, design me a game about a one-legged dwarf trying to escape quicksand," I would be all over that in a heartbeat. For me, hyper-focus inspires great ideas -- so if I don't know what to do next, I now tighten constraints and focus in on one thing. I really like the results.