Note: This is my first "Let's [foo]" thread, so please bear with me.
Any comments, criticisms, or rage-filled rants about players demanding to play bladesingers are welcome!
Ah, yes. The Complete Book of Elves. Fondly (or not so fondly) called The Complete Book of the Master Race and still fighting words to some DMs, even over a decade after it was published.
Before I begin, I have a confession--I think elves are awesome. In basically any game where elves are available, I play one, including in sci-fi if there's some kind of Space Elf version. Nowadays I tend to riff off the archetype for my own games instead of just running with the standard Tolkien derivative elves, but every D&D character I've played? Elf. My World of Warcraft character? Elf. My Lord of the Rings Online character? Elf. My Baldur's Gate PC? Elf. My Dragon Age character? Elf.
You get the idea.
Despite that, even I cringe a bit when I go back and re-read the Complete Book of Elves. When I first bought it as a middle schooler, I thought it was amazing and came up with tons of ideas for characters that nowadays I would be embarrassed to make even privately, much less try to play. I...
Well, we'll get to that later. Let's open this up and see what's inside!
Introduction
So, you crack the Complete Book ofthe Master RaceElves open, flip past the table of contents to the introduction, and what's the first thing you read?
So we're half a page in and we've already learned something that will serve us well as we read the rest of the book: elves are gigantic dicks.
This leads into my personal interpretation for how I justify including the Complete Book of Elves in a game--it's written by elves. Yeah, I know that's in-character boxed text, but if you assume most of the other stuff in the book is also from a biased point of view, it makes it a lot more palatable. The book is about how much better elves are than everyone else in the multiverse because elves think they're better than everyone else.
The rest of the intro chapter just does what an intro should do. We learn that Chapters 1 through 8 are about elven cultural background and Chapters 9 through 13 "detail elven role-playing." I admit, my first thought on reading that phrasing was a bunch of bored elf teenagers sitting down at a table and pretending to be members of the "lesser races." Probably kicking down doors and murdering orcs for their pie, too.
There's a bit on the other Complete books. The Complete Book of Elves is the only one I own, but from the list, it looks like Fighter, Thief, Wizard, Priest, Psionics, Bard, and Dwarves all came out before Elves did.
The note on the Complete Book of Thieves fits in well with the theme so far:
"Oh, no. See, I'm stealing all your money to help teach you mono no aware. Bow before my superior wisdom, untermensch."
Does the Complete Book of Dwarves have long screeds about how dwarves are amazing and everyone taller than them bangs their head on doors of the proper height when they visit the Mountainhomes, but that's okay because it teaches them to be cautious or something? Because otherwise, this is already pretty over the top.
There's a brief note on house rules, and how all the rules in the book are optional. There's a bit of wisdom that was sadly not as heeded as often as it should be, about how players and DMs should not try to force each other's views of house rules down each other's throats.
In hindsight of what a lot of people did with the book, this quote from the last section is hilarious:
Emphasis mine.
Finally, it ends with a note that since elves have full gender equality, some of the examples use female pronouns. I'll try to see how often they stick to this as I go through the book.
Next up: Chapter 1: the Creation of the Elves
Ah, yes. The Complete Book of Elves. Fondly (or not so fondly) called The Complete Book of the Master Race and still fighting words to some DMs, even over a decade after it was published.
Before I begin, I have a confession--I think elves are awesome. In basically any game where elves are available, I play one, including in sci-fi if there's some kind of Space Elf version. Nowadays I tend to riff off the archetype for my own games instead of just running with the standard Tolkien derivative elves, but every D&D character I've played? Elf. My World of Warcraft character? Elf. My Lord of the Rings Online character? Elf. My Baldur's Gate PC? Elf. My Dragon Age character? Elf.
You get the idea.
Despite that, even I cringe a bit when I go back and re-read the Complete Book of Elves. When I first bought it as a middle schooler, I thought it was amazing and came up with tons of ideas for characters that nowadays I would be embarrassed to make even privately, much less try to play. I...
Well, we'll get to that later. Let's open this up and see what's inside!
Introduction
So, you crack the Complete Book of
We do not deign to acknowledge the slanderous propaganda spread by the stunted humans who call themselves dwarves. The little miners have always had a rather, shall we say, biased outlook on history and the true workers of reality. They call themselves the finest creatures to grace the worlds--with bodies like that, we suppose one would have to have an active fantasy life.
For those graced with true vision, Elves comprise the finest race in all the worlds. We are that which other races aspire to be: Our longevity, our beauty, and our craftsmanship are all the stuff of legends. Certainly, each of these attributes can be recreated in some fashion by the lesser races, but theirs is an artifice of face and form and creation--never as fine as those that come naturally to us.
Our lives are long and filled with happiness, for we recognize the impermanence of all things, excepting ourselves. Indeed, we do not suffer death as do the mortals. Only through violence, accident, or disease do we die at all. Although we vanish from the ken of mortal knowledge after hundreds of years of existence in this plane, you may rest assured that we continue on elsewhere. Even those who perish on the battlefield do not truly die, but instead become part of the earth's cycle of growth and rebirth. Our spirits linger on, for we are intimately tied to the world and its core. Indeed, we are the integral part of that core.
We would now turn now to other matters, for to continue on in this vein would, no doubt, lead you to beleive that we are boasting of elven prowess. We do not boast. Anyone who has seen even the slightest fraction of elven ability knows the truth of what we say within these pages.
Yes, we are a proud race, but do we not have just cause? Are we not Elves--creatures of most wondrous might? Simply understand that we are what we are and that nothing you can do will change us--then may we become good friends. But beware: We are a complex race, and the workings of our lives will ever be a mystery to you, our dreams are foreign from yours. You will never truly understand us, no matter how you try.
So we're half a page in and we've already learned something that will serve us well as we read the rest of the book: elves are gigantic dicks.
This leads into my personal interpretation for how I justify including the Complete Book of Elves in a game--it's written by elves. Yeah, I know that's in-character boxed text, but if you assume most of the other stuff in the book is also from a biased point of view, it makes it a lot more palatable. The book is about how much better elves are than everyone else in the multiverse because elves think they're better than everyone else.
The rest of the intro chapter just does what an intro should do. We learn that Chapters 1 through 8 are about elven cultural background and Chapters 9 through 13 "detail elven role-playing." I admit, my first thought on reading that phrasing was a bunch of bored elf teenagers sitting down at a table and pretending to be members of the "lesser races." Probably kicking down doors and murdering orcs for their pie, too.
There's a bit on the other Complete books. The Complete Book of Elves is the only one I own, but from the list, it looks like Fighter, Thief, Wizard, Priest, Psionics, Bard, and Dwarves all came out before Elves did.
The note on the Complete Book of Thieves fits in well with the theme so far:
Whether the elf rogue is simply a street thief or one who leads such a life as a demonstration of the impermanence of physical things to the shorter-lived races, there are myriad ideas for the player in this book.
"Oh, no. See, I'm stealing all your money to help teach you mono no aware. Bow before my superior wisdom, untermensch."
Does the Complete Book of Dwarves have long screeds about how dwarves are amazing and everyone taller than them bangs their head on doors of the proper height when they visit the Mountainhomes, but that's okay because it teaches them to be cautious or something? Because otherwise, this is already pretty over the top.
There's a brief note on house rules, and how all the rules in the book are optional. There's a bit of wisdom that was sadly not as heeded as often as it should be, about how players and DMs should not try to force each other's views of house rules down each other's throats.
In hindsight of what a lot of people did with the book, this quote from the last section is hilarious:
Furthermore, many of the rules mentioned in this book are dependent on the use of the optional proficiency rules. It is strongly recommended that all players and DMs familiarize themselves with these rules in order to fully enjoy this book. Otherwise, they are cheating themselves out of the opportunity to fully exploit the rules contained here.
Emphasis mine.
Finally, it ends with a note that since elves have full gender equality, some of the examples use female pronouns. I'll try to see how often they stick to this as I go through the book.
Next up: Chapter 1: the Creation of the Elves
Last edited:


